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	Fix filepath basename on Windows for SVG bindata (#12241)
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							84a419de98
						
					
				
				
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					633f52c220
				
			@@ -7,7 +7,6 @@
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package svg
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					package svg
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import (
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					import (
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	"path"
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	"path/filepath"
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						"path/filepath"
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	"code.gitea.io/gitea/modules/public"
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						"code.gitea.io/gitea/modules/public"
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@@ -22,7 +21,7 @@ func Discover() map[string]string {
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		if matched {
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							if matched {
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			content, err := public.Asset(file)
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								content, err := public.Asset(file)
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			if err == nil {
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								if err == nil {
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				filename := path.Base(file)
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									filename := filepath.Base(file)
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				svgs[filename[:len(filename)-4]] = string(content)
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									svgs[filename[:len(filename)-4]] = string(content)
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			}
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								}
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		}
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							}
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@@ -8,7 +8,6 @@ package svg
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import (
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					import (
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	"io/ioutil"
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						"io/ioutil"
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	"path"
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	"path/filepath"
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						"path/filepath"
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	"code.gitea.io/gitea/modules/setting"
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						"code.gitea.io/gitea/modules/setting"
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@@ -18,11 +17,11 @@ import (
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func Discover() map[string]string {
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					func Discover() map[string]string {
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	svgs := make(map[string]string)
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						svgs := make(map[string]string)
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	files, _ := filepath.Glob(path.Join(setting.StaticRootPath, "public", "img", "svg", "*.svg"))
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						files, _ := filepath.Glob(filepath.Join(setting.StaticRootPath, "public", "img", "svg", "*.svg"))
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	for _, file := range files {
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						for _, file := range files {
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		content, err := ioutil.ReadFile(file)
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							content, err := ioutil.ReadFile(file)
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		if err == nil {
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							if err == nil {
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			filename := path.Base(file)
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								filename := filepath.Base(file)
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			svgs[filename[:len(filename)-4]] = string(content)
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								svgs[filename[:len(filename)-4]] = string(content)
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		}
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							}
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	}
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						}
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