mirror of
				https://github.com/go-gitea/gitea.git
				synced 2025-11-03 08:02:36 +09:00 
			
		
		
		
	modules/sync: move sync objects to independent module
This commit is contained in:
		@@ -19,7 +19,6 @@ import (
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	"regexp"
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						"regexp"
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	"sort"
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						"sort"
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	"strings"
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						"strings"
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	"sync"
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	"time"
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						"time"
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	"github.com/Unknwon/cae/zip"
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						"github.com/Unknwon/cae/zip"
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@@ -37,12 +36,15 @@ import (
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	"github.com/gogits/gogs/modules/markdown"
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						"github.com/gogits/gogs/modules/markdown"
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	"github.com/gogits/gogs/modules/process"
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						"github.com/gogits/gogs/modules/process"
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	"github.com/gogits/gogs/modules/setting"
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						"github.com/gogits/gogs/modules/setting"
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						"github.com/gogits/gogs/modules/sync"
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)
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					)
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const (
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					const (
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	_TPL_UPDATE_HOOK = "#!/usr/bin/env %s\n%s update $1 $2 $3 --config='%s'\n"
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						_TPL_UPDATE_HOOK = "#!/usr/bin/env %s\n%s update $1 $2 $3 --config='%s'\n"
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)
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					)
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					var repoWorkingPool = sync.NewSingleInstancePool()
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var (
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					var (
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	ErrRepoFileNotExist  = errors.New("Repository file does not exist")
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						ErrRepoFileNotExist  = errors.New("Repository file does not exist")
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	ErrRepoFileNotLoaded = errors.New("Repository file not loaded")
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						ErrRepoFileNotLoaded = errors.New("Repository file not loaded")
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@@ -1706,40 +1708,8 @@ func RewriteRepositoryUpdateHook() error {
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		})
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							})
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}
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					}
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// statusPool represents a pool of status with true/false.
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type statusPool struct {
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	lock sync.RWMutex
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	pool map[string]bool
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}
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// Start sets value of given name to true in the pool.
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func (p *statusPool) Start(name string) {
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	p.lock.Lock()
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	defer p.lock.Unlock()
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	p.pool[name] = true
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}
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// Stop sets value of given name to false in the pool.
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func (p *statusPool) Stop(name string) {
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	p.lock.Lock()
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	defer p.lock.Unlock()
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	p.pool[name] = false
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}
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// IsRunning checks if value of given name is set to true in the pool.
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func (p *statusPool) IsRunning(name string) bool {
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	p.lock.RLock()
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	defer p.lock.RUnlock()
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	return p.pool[name]
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}
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// Prevent duplicate running tasks.
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					// Prevent duplicate running tasks.
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var taskStatusPool = &statusPool{
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					var taskStatusTable = sync.NewStatusTable()
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	pool: make(map[string]bool),
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}
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const (
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					const (
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	_MIRROR_UPDATE = "mirror_update"
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						_MIRROR_UPDATE = "mirror_update"
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@@ -1749,11 +1719,11 @@ const (
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// MirrorUpdate checks and updates mirror repositories.
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					// MirrorUpdate checks and updates mirror repositories.
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func MirrorUpdate() {
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					func MirrorUpdate() {
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	if taskStatusPool.IsRunning(_MIRROR_UPDATE) {
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						if taskStatusTable.IsRunning(_MIRROR_UPDATE) {
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		return
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							return
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	}
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						}
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	taskStatusPool.Start(_MIRROR_UPDATE)
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						taskStatusTable.Start(_MIRROR_UPDATE)
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	defer taskStatusPool.Stop(_MIRROR_UPDATE)
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						defer taskStatusTable.Stop(_MIRROR_UPDATE)
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	log.Trace("Doing: MirrorUpdate")
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						log.Trace("Doing: MirrorUpdate")
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@@ -1813,11 +1783,11 @@ func MirrorUpdate() {
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// GitFsck calls 'git fsck' to check repository health.
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					// GitFsck calls 'git fsck' to check repository health.
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func GitFsck() {
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					func GitFsck() {
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	if taskStatusPool.IsRunning(_GIT_FSCK) {
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						if taskStatusTable.IsRunning(_GIT_FSCK) {
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		return
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							return
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	}
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						}
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	taskStatusPool.Start(_GIT_FSCK)
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						taskStatusTable.Start(_GIT_FSCK)
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	defer taskStatusPool.Stop(_GIT_FSCK)
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						defer taskStatusTable.Stop(_GIT_FSCK)
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	log.Trace("Doing: GitFsck")
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						log.Trace("Doing: GitFsck")
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@@ -1879,11 +1849,11 @@ func repoStatsCheck(checker *repoChecker) {
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}
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					}
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func CheckRepoStats() {
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					func CheckRepoStats() {
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	if taskStatusPool.IsRunning(_CHECK_REPOs) {
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						if taskStatusTable.IsRunning(_CHECK_REPOs) {
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		return
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							return
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	}
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						}
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	taskStatusPool.Start(_CHECK_REPOs)
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						taskStatusTable.Start(_CHECK_REPOs)
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	defer taskStatusPool.Stop(_CHECK_REPOs)
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						defer taskStatusTable.Stop(_CHECK_REPOs)
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	log.Trace("Doing: CheckRepoStats")
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						log.Trace("Doing: CheckRepoStats")
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@@ -2275,11 +2245,6 @@ func (repo *Repository) GetForks() ([]*Repository, error) {
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// /_______  /\____ | |__||__|    \___  /   |__|____/\___  >
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					// /_______  /\____ | |__||__|    \___  /   |__|____/\___  >
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//         \/      \/                 \/                 \/
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					//         \/      \/                 \/                 \/
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var repoWorkingPool = &workingPool{
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	pool:  make(map[string]*sync.Mutex),
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	count: make(map[string]int),
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}
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func (repo *Repository) LocalRepoPath() string {
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					func (repo *Repository) LocalRepoPath() string {
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	return path.Join(setting.AppDataPath, "tmp/local-repo", com.ToStr(repo.ID))
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						return path.Join(setting.AppDataPath, "tmp/local-repo", com.ToStr(repo.ID))
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}
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					}
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@@ -12,19 +12,16 @@ import (
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	"path"
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						"path"
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	"path/filepath"
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						"path/filepath"
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	"strings"
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						"strings"
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	"sync"
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	"github.com/Unknwon/com"
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						"github.com/Unknwon/com"
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	"github.com/gogits/git-module"
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						"github.com/gogits/git-module"
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	"github.com/gogits/gogs/modules/setting"
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						"github.com/gogits/gogs/modules/setting"
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						"github.com/gogits/gogs/modules/sync"
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)
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					)
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var wikiWorkingPool = &workingPool{
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					var wikiWorkingPool = sync.NewSingleInstancePool()
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	pool:  make(map[string]*sync.Mutex),
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	count: make(map[string]int),
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}
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// ToWikiPageURL formats a string to corresponding wiki URL name.
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					// ToWikiPageURL formats a string to corresponding wiki URL name.
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func ToWikiPageURL(name string) string {
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					func ToWikiPageURL(name string) string {
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@@ -1,47 +0,0 @@
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// Copyright 2015 The Gogs Authors. All rights reserved.
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// Use of this source code is governed by a MIT-style
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					 | 
				
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// license that can be found in the LICENSE file.
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package models
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import (
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	"sync"
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)
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// workingPool represents a pool of working status which makes sure
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// that only one instance of same task is performing at a time.
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// However, different type of tasks can performing at the same time.
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type workingPool struct {
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	lock  sync.Mutex
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	pool  map[string]*sync.Mutex
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	count map[string]int
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}
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// CheckIn checks in a task and waits if others are running.
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func (p *workingPool) CheckIn(name string) {
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	p.lock.Lock()
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	lock, has := p.pool[name]
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	if !has {
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		lock = &sync.Mutex{}
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		p.pool[name] = lock
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	}
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	p.count[name]++
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	p.lock.Unlock()
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	lock.Lock()
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}
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// CheckOut checks out a task to let other tasks run.
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func (p *workingPool) CheckOut(name string) {
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	p.lock.Lock()
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	defer p.lock.Unlock()
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	p.pool[name].Unlock()
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	if p.count[name] == 1 {
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		delete(p.pool, name)
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		delete(p.count, name)
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					 | 
				
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	} else {
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		p.count[name]--
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	}
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}
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					 | 
				
			||||||
							
								
								
									
										67
									
								
								modules/sync/single_instance_pool.go
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										67
									
								
								modules/sync/single_instance_pool.go
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,67 @@
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 | 
					// Copyright 2016 The Gogs Authors. All rights reserved.
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 | 
					// Use of this source code is governed by a MIT-style
 | 
				
			||||||
 | 
					// license that can be found in the LICENSE file.
 | 
				
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 | 
					
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 | 
					package sync
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 | 
					import (
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 | 
						"sync"
 | 
				
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 | 
					)
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 | 
					// SingleInstancePool is a pool of non-identical instances
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 | 
					// that only one instance with same identity is in the pool at a time.
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 | 
					// In other words, only instances with different identities can exist
 | 
				
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 | 
					// at the same time.
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 | 
					//
 | 
				
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 | 
					// This pool is particularly useful for performing tasks on same resource
 | 
				
			||||||
 | 
					// on the file system in different goroutines.
 | 
				
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 | 
					type SingleInstancePool struct {
 | 
				
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 | 
						lock sync.Mutex
 | 
				
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 | 
					
 | 
				
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 | 
						// pool maintains locks for each instance in the pool.
 | 
				
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 | 
						pool map[string]*sync.Mutex
 | 
				
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 | 
					
 | 
				
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 | 
						// count maintains the number of times an instance with same identity checks in
 | 
				
			||||||
 | 
						// to the pool, and should be reduced to 0 (removed from map) by checking out
 | 
				
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 | 
						// with same number of times.
 | 
				
			||||||
 | 
						count map[string]int
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					// NewSingleInstancePool initializes and returns a new SingleInstancePool object.
 | 
				
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 | 
					func NewSingleInstancePool() *SingleInstancePool {
 | 
				
			||||||
 | 
						return &SingleInstancePool{
 | 
				
			||||||
 | 
							pool:  make(map[string]*sync.Mutex),
 | 
				
			||||||
 | 
							count: make(map[string]int),
 | 
				
			||||||
 | 
						}
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
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 | 
					// CheckIn checks in an instance to the pool and hangs while instance
 | 
				
			||||||
 | 
					// with same indentity is using the lock.
 | 
				
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 | 
					func (p *SingleInstancePool) CheckIn(identity string) {
 | 
				
			||||||
 | 
						p.lock.Lock()
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						lock, has := p.pool[identity]
 | 
				
			||||||
 | 
						if !has {
 | 
				
			||||||
 | 
							lock = &sync.Mutex{}
 | 
				
			||||||
 | 
							p.pool[identity] = lock
 | 
				
			||||||
 | 
						}
 | 
				
			||||||
 | 
						p.count[identity]++
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						p.lock.Unlock()
 | 
				
			||||||
 | 
						lock.Lock()
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					// CheckOut checks out an instance from the pool and releases the lock
 | 
				
			||||||
 | 
					// to let other instances with same identity to grab the lock.
 | 
				
			||||||
 | 
					func (p *SingleInstancePool) CheckOut(identity string) {
 | 
				
			||||||
 | 
						p.lock.Lock()
 | 
				
			||||||
 | 
						defer p.lock.Unlock()
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						p.pool[identity].Unlock()
 | 
				
			||||||
 | 
						if p.count[identity] == 1 {
 | 
				
			||||||
 | 
							delete(p.pool, identity)
 | 
				
			||||||
 | 
							delete(p.count, identity)
 | 
				
			||||||
 | 
						} else {
 | 
				
			||||||
 | 
							p.count[identity]--
 | 
				
			||||||
 | 
						}
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
							
								
								
									
										49
									
								
								modules/sync/status_pool.go
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										49
									
								
								modules/sync/status_pool.go
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,49 @@
 | 
				
			|||||||
 | 
					// Copyright 2016 The Gogs Authors. All rights reserved.
 | 
				
			||||||
 | 
					// Use of this source code is governed by a MIT-style
 | 
				
			||||||
 | 
					// license that can be found in the LICENSE file.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					package sync
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import (
 | 
				
			||||||
 | 
						"sync"
 | 
				
			||||||
 | 
					)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					// StatusTable is a table maintains true/false values.
 | 
				
			||||||
 | 
					//
 | 
				
			||||||
 | 
					// This table is particularly useful for un/marking and checking values
 | 
				
			||||||
 | 
					// in different goroutines.
 | 
				
			||||||
 | 
					type StatusTable struct {
 | 
				
			||||||
 | 
						lock sync.RWMutex
 | 
				
			||||||
 | 
						pool map[string]bool
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					// NewStatusTable initializes and returns a new StatusTable object.
 | 
				
			||||||
 | 
					func NewStatusTable() *StatusTable {
 | 
				
			||||||
 | 
						return &StatusTable{
 | 
				
			||||||
 | 
							pool: make(map[string]bool),
 | 
				
			||||||
 | 
						}
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					// Start sets value of given name to true in the pool.
 | 
				
			||||||
 | 
					func (p *StatusTable) Start(name string) {
 | 
				
			||||||
 | 
						p.lock.Lock()
 | 
				
			||||||
 | 
						defer p.lock.Unlock()
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						p.pool[name] = true
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					// Stop sets value of given name to false in the pool.
 | 
				
			||||||
 | 
					func (p *StatusTable) Stop(name string) {
 | 
				
			||||||
 | 
						p.lock.Lock()
 | 
				
			||||||
 | 
						defer p.lock.Unlock()
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						p.pool[name] = false
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					// IsRunning checks if value of given name is set to true in the pool.
 | 
				
			||||||
 | 
					func (p *StatusTable) IsRunning(name string) bool {
 | 
				
			||||||
 | 
						p.lock.RLock()
 | 
				
			||||||
 | 
						defer p.lock.RUnlock()
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						return p.pool[name]
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
		Reference in New Issue
	
	Block a user