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	* fix build * take flash error message back and fix more windows lint error * performance optimization * own step to check lint for windows Co-authored-by: 6543 <6543@obermui.de>
		
			
				
	
	
		
			44 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			44 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
// Copyright 2019 The Gitea Authors. All rights reserved.
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// Use of this source code is governed by a MIT-style
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// license that can be found in the LICENSE file.
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package log
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import (
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	"os"
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	"github.com/mattn/go-isatty"
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	"golang.org/x/sys/windows"
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)
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func enableVTMode(console windows.Handle) bool {
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	mode := uint32(0)
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	err := windows.GetConsoleMode(console, &mode)
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	if err != nil {
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		return false
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	}
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	// EnableVirtualTerminalProcessing is the console mode to allow ANSI code
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	// interpretation on the console. See:
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	// https://docs.microsoft.com/en-us/windows/console/setconsolemode
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	// It only works on windows 10. Earlier terminals will fail with an err which we will
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	// handle to say don't color
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	mode |= windows.ENABLE_VIRTUAL_TERMINAL_PROCESSING
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	err = windows.SetConsoleMode(console, mode)
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	return err == nil
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}
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func init() {
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	if isatty.IsTerminal(os.Stdout.Fd()) {
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		CanColorStdout = enableVTMode(windows.Stdout)
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	} else {
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		CanColorStdout = isatty.IsCygwinTerminal(os.Stderr.Fd())
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	}
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	if isatty.IsTerminal(os.Stderr.Fd()) {
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		CanColorStderr = enableVTMode(windows.Stderr)
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	} else {
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		CanColorStderr = isatty.IsCygwinTerminal(os.Stderr.Fd())
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	}
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}
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