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	* update code.gitea.io/sdk/gitea v0.13.1 -> v0.13.2 * update github.com/go-swagger/go-swagger v0.25.0 -> v0.26.0 * update github.com/google/uuid v1.1.2 -> v1.2.0 * update github.com/klauspost/compress v1.11.3 -> v1.11.7 * update github.com/lib/pq 083382b7e6fc -> v1.9.0 * update github.com/markbates/goth v1.65.0 -> v1.66.1 * update github.com/mattn/go-sqlite3 v1.14.4 -> v1.14.6 * update github.com/mgechev/revive 246eac737dc7 -> v1.0.3 * update github.com/minio/minio-go/v7 v7.0.6 -> v7.0.7 * update github.com/niklasfasching/go-org v1.3.2 -> v1.4.0 * update github.com/olivere/elastic/v7 v7.0.21 -> v7.0.22 * update github.com/pquerna/otp v1.2.0 -> v1.3.0 * update github.com/xanzy/go-gitlab v0.39.0 -> v0.42.0 * update github.com/yuin/goldmark v1.2.1 -> v1.3.1
		
			
				
	
	
		
			274 lines
		
	
	
		
			7.8 KiB
		
	
	
	
		
			Go
		
	
	
	
		
			Vendored
		
	
	
	
			
		
		
	
	
			274 lines
		
	
	
		
			7.8 KiB
		
	
	
	
		
			Go
		
	
	
	
		
			Vendored
		
	
	
	
// Copyright 2020 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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// Package gocommand is a helper for calling the go command.
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package gocommand
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import (
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	"bytes"
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	"context"
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	"fmt"
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	exec "golang.org/x/sys/execabs"
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	"io"
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	"os"
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	"regexp"
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	"strconv"
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	"strings"
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	"sync"
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	"time"
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	"golang.org/x/tools/internal/event"
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)
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// An Runner will run go command invocations and serialize
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// them if it sees a concurrency error.
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type Runner struct {
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	// once guards the runner initialization.
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	once sync.Once
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	// inFlight tracks available workers.
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	inFlight chan struct{}
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	// serialized guards the ability to run a go command serially,
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	// to avoid deadlocks when claiming workers.
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	serialized chan struct{}
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}
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const maxInFlight = 10
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func (runner *Runner) initialize() {
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	runner.once.Do(func() {
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		runner.inFlight = make(chan struct{}, maxInFlight)
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		runner.serialized = make(chan struct{}, 1)
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	})
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}
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// 1.13: go: updates to go.mod needed, but contents have changed
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// 1.14: go: updating go.mod: existing contents have changed since last read
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var modConcurrencyError = regexp.MustCompile(`go:.*go.mod.*contents have changed`)
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// Run is a convenience wrapper around RunRaw.
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// It returns only stdout and a "friendly" error.
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func (runner *Runner) Run(ctx context.Context, inv Invocation) (*bytes.Buffer, error) {
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	stdout, _, friendly, _ := runner.RunRaw(ctx, inv)
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	return stdout, friendly
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}
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// RunPiped runs the invocation serially, always waiting for any concurrent
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// invocations to complete first.
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func (runner *Runner) RunPiped(ctx context.Context, inv Invocation, stdout, stderr io.Writer) error {
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	_, err := runner.runPiped(ctx, inv, stdout, stderr)
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	return err
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}
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// RunRaw runs the invocation, serializing requests only if they fight over
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// go.mod changes.
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func (runner *Runner) RunRaw(ctx context.Context, inv Invocation) (*bytes.Buffer, *bytes.Buffer, error, error) {
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	// Make sure the runner is always initialized.
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	runner.initialize()
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	// First, try to run the go command concurrently.
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	stdout, stderr, friendlyErr, err := runner.runConcurrent(ctx, inv)
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	// If we encounter a load concurrency error, we need to retry serially.
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	if friendlyErr == nil || !modConcurrencyError.MatchString(friendlyErr.Error()) {
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		return stdout, stderr, friendlyErr, err
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	}
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	event.Error(ctx, "Load concurrency error, will retry serially", err)
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	// Run serially by calling runPiped.
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	stdout.Reset()
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	stderr.Reset()
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	friendlyErr, err = runner.runPiped(ctx, inv, stdout, stderr)
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	return stdout, stderr, friendlyErr, err
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}
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func (runner *Runner) runConcurrent(ctx context.Context, inv Invocation) (*bytes.Buffer, *bytes.Buffer, error, error) {
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	// Wait for 1 worker to become available.
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	select {
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	case <-ctx.Done():
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		return nil, nil, nil, ctx.Err()
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	case runner.inFlight <- struct{}{}:
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		defer func() { <-runner.inFlight }()
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	}
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	stdout, stderr := &bytes.Buffer{}, &bytes.Buffer{}
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	friendlyErr, err := inv.runWithFriendlyError(ctx, stdout, stderr)
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	return stdout, stderr, friendlyErr, err
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}
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func (runner *Runner) runPiped(ctx context.Context, inv Invocation, stdout, stderr io.Writer) (error, error) {
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	// Make sure the runner is always initialized.
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	runner.initialize()
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	// Acquire the serialization lock. This avoids deadlocks between two
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	// runPiped commands.
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	select {
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	case <-ctx.Done():
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		return nil, ctx.Err()
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	case runner.serialized <- struct{}{}:
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		defer func() { <-runner.serialized }()
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	}
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	// Wait for all in-progress go commands to return before proceeding,
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	// to avoid load concurrency errors.
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	for i := 0; i < maxInFlight; i++ {
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		select {
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		case <-ctx.Done():
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			return nil, ctx.Err()
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		case runner.inFlight <- struct{}{}:
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			// Make sure we always "return" any workers we took.
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			defer func() { <-runner.inFlight }()
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		}
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	}
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	return inv.runWithFriendlyError(ctx, stdout, stderr)
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}
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// An Invocation represents a call to the go command.
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type Invocation struct {
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	Verb       string
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	Args       []string
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	BuildFlags []string
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	ModFlag    string
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	ModFile    string
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	Overlay    string
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	// If CleanEnv is set, the invocation will run only with the environment
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	// in Env, not starting with os.Environ.
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	CleanEnv   bool
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	Env        []string
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	WorkingDir string
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	Logf       func(format string, args ...interface{})
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}
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func (i *Invocation) runWithFriendlyError(ctx context.Context, stdout, stderr io.Writer) (friendlyError error, rawError error) {
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	rawError = i.run(ctx, stdout, stderr)
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	if rawError != nil {
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		friendlyError = rawError
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		// Check for 'go' executable not being found.
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		if ee, ok := rawError.(*exec.Error); ok && ee.Err == exec.ErrNotFound {
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			friendlyError = fmt.Errorf("go command required, not found: %v", ee)
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		}
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		if ctx.Err() != nil {
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			friendlyError = ctx.Err()
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		}
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		friendlyError = fmt.Errorf("err: %v: stderr: %s", friendlyError, stderr)
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	}
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	return
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}
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func (i *Invocation) run(ctx context.Context, stdout, stderr io.Writer) error {
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	log := i.Logf
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	if log == nil {
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		log = func(string, ...interface{}) {}
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	}
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	goArgs := []string{i.Verb}
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	appendModFile := func() {
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		if i.ModFile != "" {
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			goArgs = append(goArgs, "-modfile="+i.ModFile)
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		}
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	}
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	appendModFlag := func() {
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		if i.ModFlag != "" {
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			goArgs = append(goArgs, "-mod="+i.ModFlag)
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		}
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	}
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	appendOverlayFlag := func() {
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		if i.Overlay != "" {
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			goArgs = append(goArgs, "-overlay="+i.Overlay)
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		}
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	}
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	switch i.Verb {
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	case "env", "version":
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		goArgs = append(goArgs, i.Args...)
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	case "mod":
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		// mod needs the sub-verb before flags.
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		goArgs = append(goArgs, i.Args[0])
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		appendModFile()
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		goArgs = append(goArgs, i.Args[1:]...)
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	case "get":
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		goArgs = append(goArgs, i.BuildFlags...)
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		appendModFile()
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		goArgs = append(goArgs, i.Args...)
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	default: // notably list and build.
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		goArgs = append(goArgs, i.BuildFlags...)
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		appendModFile()
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		appendModFlag()
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		appendOverlayFlag()
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		goArgs = append(goArgs, i.Args...)
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	}
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	cmd := exec.Command("go", goArgs...)
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	cmd.Stdout = stdout
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	cmd.Stderr = stderr
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	// On darwin the cwd gets resolved to the real path, which breaks anything that
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	// expects the working directory to keep the original path, including the
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	// go command when dealing with modules.
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	// The Go stdlib has a special feature where if the cwd and the PWD are the
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	// same node then it trusts the PWD, so by setting it in the env for the child
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	// process we fix up all the paths returned by the go command.
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	if !i.CleanEnv {
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		cmd.Env = os.Environ()
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	}
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	cmd.Env = append(cmd.Env, i.Env...)
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	if i.WorkingDir != "" {
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		cmd.Env = append(cmd.Env, "PWD="+i.WorkingDir)
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		cmd.Dir = i.WorkingDir
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	}
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	defer func(start time.Time) { log("%s for %v", time.Since(start), cmdDebugStr(cmd)) }(time.Now())
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	return runCmdContext(ctx, cmd)
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}
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// runCmdContext is like exec.CommandContext except it sends os.Interrupt
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// before os.Kill.
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func runCmdContext(ctx context.Context, cmd *exec.Cmd) error {
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	if err := cmd.Start(); err != nil {
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		return err
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	}
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	resChan := make(chan error, 1)
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	go func() {
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		resChan <- cmd.Wait()
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	}()
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	select {
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	case err := <-resChan:
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		return err
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	case <-ctx.Done():
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	}
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	// Cancelled. Interrupt and see if it ends voluntarily.
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	cmd.Process.Signal(os.Interrupt)
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	select {
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	case err := <-resChan:
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		return err
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	case <-time.After(time.Second):
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	}
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	// Didn't shut down in response to interrupt. Kill it hard.
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	cmd.Process.Kill()
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	return <-resChan
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}
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func cmdDebugStr(cmd *exec.Cmd) string {
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	env := make(map[string]string)
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	for _, kv := range cmd.Env {
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		split := strings.SplitN(kv, "=", 2)
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		k, v := split[0], split[1]
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		env[k] = v
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	}
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	var args []string
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	for _, arg := range cmd.Args {
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		quoted := strconv.Quote(arg)
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		if quoted[1:len(quoted)-1] != arg || strings.Contains(arg, " ") {
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			args = append(args, quoted)
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		} else {
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			args = append(args, arg)
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		}
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	}
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	return fmt.Sprintf("GOROOT=%v GOPATH=%v GO111MODULE=%v GOPROXY=%v PWD=%v %v", env["GOROOT"], env["GOPATH"], env["GO111MODULE"], env["GOPROXY"], env["PWD"], strings.Join(args, " "))
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}
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