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	* add redis queue * finished indexer redis queue * add redis vendor * fix vet * Update docs/content/doc/advanced/config-cheat-sheet.en-us.md Co-Authored-By: lunny <xiaolunwen@gmail.com> * switch to go mod * Update required changes for new logging func signatures
		
			
				
	
	
		
			61 lines
		
	
	
		
			1.7 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			61 lines
		
	
	
		
			1.7 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
| /*
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| Copyright 2014 The Camlistore Authors
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| 
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| Licensed under the Apache License, Version 2.0 (the "License");
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| you may not use this file except in compliance with the License.
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| You may obtain a copy of the License at
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| 
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|      http://www.apache.org/licenses/LICENSE-2.0
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| 
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| Unless required by applicable law or agreed to in writing, software
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| distributed under the License is distributed on an "AS IS" BASIS,
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| WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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| See the License for the specific language governing permissions and
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| limitations under the License.
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| */
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| 
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| package internal
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| 
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| import (
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| 	"sync"
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| 	"sync/atomic"
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| )
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| 
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| // A Once will perform a successful action exactly once.
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| //
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| // Unlike a sync.Once, this Once's func returns an error
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| // and is re-armed on failure.
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| type Once struct {
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| 	m    sync.Mutex
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| 	done uint32
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| }
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| 
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| // Do calls the function f if and only if Do has not been invoked
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| // without error for this instance of Once.  In other words, given
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| // 	var once Once
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| // if once.Do(f) is called multiple times, only the first call will
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| // invoke f, even if f has a different value in each invocation unless
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| // f returns an error.  A new instance of Once is required for each
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| // function to execute.
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| //
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| // Do is intended for initialization that must be run exactly once.  Since f
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| // is niladic, it may be necessary to use a function literal to capture the
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| // arguments to a function to be invoked by Do:
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| // 	err := config.once.Do(func() error { return config.init(filename) })
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| func (o *Once) Do(f func() error) error {
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| 	if atomic.LoadUint32(&o.done) == 1 {
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| 		return nil
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| 	}
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| 	// Slow-path.
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| 	o.m.Lock()
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| 	defer o.m.Unlock()
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| 	var err error
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| 	if o.done == 0 {
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| 		err = f()
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| 		if err == nil {
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| 			atomic.StoreUint32(&o.done, 1)
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| 		}
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| 	}
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| 	return err
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| }
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