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	* Dropped unused codekit config * Integrated dynamic and static bindata for public * Ignore public bindata * Add a general generate make task * Integrated flexible public assets into web command * Updated vendoring, added all missiong govendor deps * Made the linter happy with the bindata and dynamic code * Moved public bindata definition to modules directory * Ignoring the new bindata path now * Updated to the new public modules import path * Updated public bindata command and drop the new prefix
		
			
				
	
	
		
			64 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			64 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
// Code generated by protoc-gen-go.
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// source: Encryption.proto
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// DO NOT EDIT!
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package proto
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import proto1 "github.com/golang/protobuf/proto"
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import math "math"
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// Reference imports to suppress errors if they are not otherwise used.
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var _ = proto1.Marshal
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var _ = math.Inf
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type WrappedKey struct {
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	Algorithm        *string `protobuf:"bytes,1,req,name=algorithm" json:"algorithm,omitempty"`
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	Length           *uint32 `protobuf:"varint,2,req,name=length" json:"length,omitempty"`
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	Data             []byte  `protobuf:"bytes,3,req,name=data" json:"data,omitempty"`
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	Iv               []byte  `protobuf:"bytes,4,opt,name=iv" json:"iv,omitempty"`
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	Hash             []byte  `protobuf:"bytes,5,opt,name=hash" json:"hash,omitempty"`
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	XXX_unrecognized []byte  `json:"-"`
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}
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func (m *WrappedKey) Reset()         { *m = WrappedKey{} }
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func (m *WrappedKey) String() string { return proto1.CompactTextString(m) }
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func (*WrappedKey) ProtoMessage()    {}
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func (m *WrappedKey) GetAlgorithm() string {
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	if m != nil && m.Algorithm != nil {
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		return *m.Algorithm
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	}
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	return ""
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}
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func (m *WrappedKey) GetLength() uint32 {
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	if m != nil && m.Length != nil {
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		return *m.Length
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	}
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	return 0
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}
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func (m *WrappedKey) GetData() []byte {
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	if m != nil {
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		return m.Data
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	}
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	return nil
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}
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func (m *WrappedKey) GetIv() []byte {
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	if m != nil {
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		return m.Iv
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	}
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	return nil
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}
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func (m *WrappedKey) GetHash() []byte {
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	if m != nil {
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		return m.Hash
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	}
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	return nil
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}
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func init() {
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}
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