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	* Dropped unused codekit config * Integrated dynamic and static bindata for public * Ignore public bindata * Add a general generate make task * Integrated flexible public assets into web command * Updated vendoring, added all missiong govendor deps * Made the linter happy with the bindata and dynamic code * Moved public bindata definition to modules directory * Ignoring the new bindata path now * Updated to the new public modules import path * Updated public bindata command and drop the new prefix
		
			
				
	
	
		
			54 lines
		
	
	
		
			1.7 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			54 lines
		
	
	
		
			1.7 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
// Copyright 2015 PingCAP, Inc.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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//     http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package stringutil
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import (
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	"bytes"
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	"strings"
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)
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// See: https://dev.mysql.com/doc/refman/5.7/en/string-literals.html#character-escape-sequences
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const validEscapeChars = `0'"bntrz\\%_`
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// RemoveUselessBackslash removes backslashs which could be ignored in the string literal.
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// See: https://dev.mysql.com/doc/refman/5.7/en/string-literals.html
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// " Each of these sequences begins with a backslash (“\”), known as the escape character.
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// MySQL recognizes the escape sequences shown in Table 9.1, “Special Character Escape Sequences”.
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// For all other escape sequences, backslash is ignored. That is, the escaped character is
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// interpreted as if it was not escaped. For example, “\x” is just “x”. These sequences are case sensitive.
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// For example, “\b” is interpreted as a backspace, but “\B” is interpreted as “B”."
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func RemoveUselessBackslash(s string) string {
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	var (
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		buf bytes.Buffer
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		i   = 0
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	)
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	for i < len(s)-1 {
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		if s[i] != '\\' {
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			buf.WriteByte(s[i])
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			i++
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			continue
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		}
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		next := s[i+1]
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		if strings.IndexByte(validEscapeChars, next) != -1 {
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			buf.WriteByte(s[i])
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		}
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		buf.WriteByte(next)
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		i += 2
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	}
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	if i == len(s)-1 {
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		buf.WriteByte(s[i])
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	}
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	return buf.String()
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}
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