Online now requires a live session and an unexpired key, derived in one
place by Node.ShouldBeOnline so every writer agrees what online means.
Fixes#3470
Connect keeps 0.29's NodeOnlineFor peer patch; only the not-online branch
is new here. The updateChanges hunk is dropped: 0.29 has no caller for it.
(cherry picked from commit 80c863b15a)
Mirrors the flaky integration relogin tests with production batcher
tuning. The churn variant restarts map polls around login like newer
tailscaled does; pre-fix it stranded nodes online after logout 2/2.
Split TestIssues into 7 focused test functions to stay under cyclomatic
complexity limits while testing more aggressively.
Issues surfaced (4 failing tests):
1. initial_map_should_include_peer_online_status: Initial MapResponse
has Online=nil for peers. Online status only arrives later via
PeersChangedPatch.
2. disco_key_should_propagate_to_peers: DiscoPublicKey set by client
is not visible to peers. Peers see zero disco key.
3. approved_route_without_announcement_is_visible: Server-side route
approval without client-side announcement silently produces empty
SubnetRoutes (intersection of empty announced + approved = empty).
4. nodestore_correct_after_rapid_reconnect: After 5 rapid reconnect
cycles, NodeStore reports node as offline despite having an active
poll session. The connect/disconnect grace period interleaving
leaves IsOnline in an incorrect state.
Passing tests (20) verify:
- IP uniqueness across 10 nodes
- IP stability across reconnect
- New peers have addresses immediately
- Node rename propagates to peers
- Node delete removes from all peer lists
- Hostinfo changes (OS field) propagate
- NodeStore/DB consistency after route mutations
- Grace period timing (8-20s window)
- Ephemeral node deletion (not just offline)
- 10-node simultaneous connect convergence
- Rapid sequential node additions
- Reconnect produces complete map
- Cross-user visibility with default policy
- Same-user multiple nodes get distinct IDs
- Same-hostname nodes get unique GivenNames
- Policy change during connect still converges
- DERP region references are valid
- User profiles present for self and peers
- Self-update arrives after route approval
- Route advertisement stored as AnnouncedRoutes
Extend the servertest harness with:
- TestClient.Direct() accessor for advanced operations
- TestClient.WaitForPeerCount and WaitForCondition helpers
- TestHarness.ChangePolicy for ACL policy testing
- AssertDERPMapPresent and AssertSelfHasAddresses
New test suites:
- content_test.go: self node, DERP map, peer properties, user profiles,
update history monotonicity, and endpoint update propagation
- policy_test.go: default allow-all, explicit policy, policy triggers
updates on all nodes, multiple policy changes, multi-user mesh
- ephemeral_test.go: ephemeral connect, cleanup after disconnect,
mixed ephemeral/regular, reconnect prevents cleanup
- routes_test.go: addresses in AllowedIPs, route advertise and approve,
advertised routes via hostinfo, CGNAT range validation
Also fix node_departs test to use WaitForCondition instead of
assert.Eventually, and convert concurrent_join_and_leave to
interleaved_join_and_leave with grace-period-tolerant assertions.
Add three test files exercising the servertest harness:
- lifecycle_test.go: connection, disconnection, reconnection, session
replacement, and mesh formation at various sizes.
- consistency_test.go: symmetric visibility, consistent peer state,
address presence, concurrent join/leave convergence.
- weather_test.go: rapid reconnects, flapping stability, reconnect
with various delays, concurrent reconnects, and scale tests.
All tests use table-driven patterns with subtests.