Files
immich/mobile/lib/utils/editor.utils.dart
2026-02-19 13:25:56 -06:00

71 lines
2.3 KiB
Dart

import 'dart:math';
import 'package:flutter/widgets.dart';
import 'package:immich_mobile/domain/models/asset_edit.model.dart';
import 'package:immich_mobile/utils/matrix.utils.dart';
import 'package:openapi/api.dart' hide AssetEditAction;
Rect convertCropParametersToRect(CropParameters parameters, int originalWidth, int originalHeight) {
return Rect.fromLTWH(
parameters.x.toDouble() / originalWidth,
parameters.y.toDouble() / originalHeight,
parameters.width.toDouble() / originalWidth,
parameters.height.toDouble() / originalHeight,
);
}
CropParameters convertRectToCropParameters(Rect rect, int originalWidth, int originalHeight) {
final x = (rect.left * originalWidth).round();
final y = (rect.top * originalHeight).round();
final width = (rect.width * originalWidth).round();
final height = (rect.height * originalHeight).round();
return CropParameters(
x: max(x, 0).clamp(0, originalWidth),
y: max(y, 0).clamp(0, originalHeight),
width: max(width, 0).clamp(0, originalWidth - x),
height: max(height, 0).clamp(0, originalHeight - y),
);
}
AffineMatrix buildAffineFromEdits(List<AssetEdit> edits) {
return AffineMatrix.compose(
edits.map<AffineMatrix>((edit) {
switch (edit.action) {
case AssetEditAction.rotate:
final angleInDegrees = edit.parameters["angle"] as num;
final angleInRadians = angleInDegrees * pi / 180;
return AffineMatrix.rotate(angleInRadians);
case AssetEditAction.mirror:
final axis = edit.parameters["axis"] as String;
return axis == "horizontal" ? AffineMatrix.flipY() : AffineMatrix.flipX();
default:
return AffineMatrix.identity();
}
}).toList(),
);
}
bool isCloseToZero(double value, [double epsilon = 1e-15]) {
return value.abs() < epsilon;
}
typedef NormalizedTransform = ({double rotation, bool mirrorHorizontal, bool mirrorVertical});
NormalizedTransform normalizeTransformEdits(List<AssetEdit> edits) {
final matrix = buildAffineFromEdits(edits);
double a = matrix.a;
double b = matrix.b;
double c = matrix.c;
double d = matrix.d;
final rotation = ((isCloseToZero(a) ? asin(c) : acos(a)) * 180) / pi;
return (
rotation: rotation < 0 ? 360 + rotation : rotation,
mirrorHorizontal: false,
mirrorVertical: isCloseToZero(a) ? b == c : a == -d,
);
}