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Room#destroy destroyed every message inside the room's own transaction, which holds SQLite's write lock until the last one: on a room with many messages, every other write in the app waited and failed. The request now takes the room away from its members and leaves the rest to Room::DestroyJob, which destroys the messages one at a time, each in its own short transaction, and then the room. An open room is closed in the request, so that someone who joins the account before the job ends isn't given it. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Bj8KnxpTf9sj2Ysa8aLAVa