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	* Add FileAssociationHelper.cs * Add register file types option to gtk * Add register file types option to avalonia * Add Windows support to FileAssociationHelper.cs * linux: Add uninstall support for file types * Ignore .glade~ backup files * Rename Register/Unregister methods * gtk: Add manage file types submenu * ava: Add manage file types submenu * windows: Add uninstall support for file types * Don't invert uninstall condition (formatting change) Co-authored-by: gdkchan <gab.dark.100@gmail.com> * Add IsTypesRegisteredWindows & Fix Windows install function * Add AreMimeTypesRegisteredLinux() * Fix wrong indention Co-authored-by: AcK77 <acoustik666@gmail.com> Co-authored-by: gdkchan <gab.dark.100@gmail.com>
		
			
				
	
	
		
			1777 lines
		
	
	
		
			70 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			1777 lines
		
	
	
		
			70 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
| using ARMeilleure.Translation;
 | |
| using Gtk;
 | |
| using LibHac.Common;
 | |
| using LibHac.Common.Keys;
 | |
| using LibHac.FsSystem;
 | |
| using LibHac.Ncm;
 | |
| using LibHac.Ns;
 | |
| using LibHac.Tools.FsSystem;
 | |
| using Ryujinx.Audio.Backends.Dummy;
 | |
| using Ryujinx.Audio.Backends.OpenAL;
 | |
| using Ryujinx.Audio.Backends.SDL2;
 | |
| using Ryujinx.Audio.Backends.SoundIo;
 | |
| using Ryujinx.Audio.Integration;
 | |
| using Ryujinx.Common;
 | |
| using Ryujinx.Common.Configuration;
 | |
| using Ryujinx.Common.Logging;
 | |
| using Ryujinx.Common.SystemInterop;
 | |
| using Ryujinx.Cpu;
 | |
| using Ryujinx.Graphics.GAL;
 | |
| using Ryujinx.Graphics.GAL.Multithreading;
 | |
| using Ryujinx.Graphics.OpenGL;
 | |
| using Ryujinx.Graphics.Vulkan;
 | |
| using Ryujinx.HLE.FileSystem;
 | |
| using Ryujinx.HLE.HOS;
 | |
| using Ryujinx.HLE.HOS.Services.Account.Acc;
 | |
| using Ryujinx.HLE.HOS.SystemState;
 | |
| using Ryujinx.Input.GTK3;
 | |
| using Ryujinx.Input.HLE;
 | |
| using Ryujinx.Input.SDL2;
 | |
| using Ryujinx.Modules;
 | |
| using Ryujinx.Ui.App.Common;
 | |
| using Ryujinx.Ui.Applet;
 | |
| using Ryujinx.Ui.Common;
 | |
| using Ryujinx.Ui.Common.Configuration;
 | |
| using Ryujinx.Ui.Common.Helper;
 | |
| using Ryujinx.Ui.Helper;
 | |
| using Ryujinx.Ui.Widgets;
 | |
| using Ryujinx.Ui.Windows;
 | |
| using Silk.NET.Vulkan;
 | |
| using SPB.Graphics.Vulkan;
 | |
| using System;
 | |
| using System.Diagnostics;
 | |
| using System.IO;
 | |
| using System.Reflection;
 | |
| using System.Threading;
 | |
| using System.Threading.Tasks;
 | |
| using GUI = Gtk.Builder.ObjectAttribute;
 | |
| using ShaderCacheLoadingState = Ryujinx.Graphics.Gpu.Shader.ShaderCacheState;
 | |
| 
 | |
| namespace Ryujinx.Ui
 | |
| {
 | |
|     public class MainWindow : Window
 | |
|     {
 | |
|         private readonly VirtualFileSystem    _virtualFileSystem;
 | |
|         private readonly ContentManager       _contentManager;
 | |
|         private readonly AccountManager       _accountManager;
 | |
|         private readonly LibHacHorizonManager _libHacHorizonManager;
 | |
| 
 | |
|         private UserChannelPersistence _userChannelPersistence;
 | |
| 
 | |
|         private HLE.Switch _emulationContext;
 | |
| 
 | |
|         private WindowsMultimediaTimerResolution _windowsMultimediaTimerResolution;
 | |
| 
 | |
|         private readonly ApplicationLibrary _applicationLibrary;
 | |
|         private readonly GtkHostUiHandler   _uiHandler;
 | |
|         private readonly AutoResetEvent     _deviceExitStatus;
 | |
|         private readonly ListStore          _tableStore;
 | |
| 
 | |
|         private bool _updatingGameTable;
 | |
|         private bool _gameLoaded;
 | |
|         private bool _ending;
 | |
| 
 | |
|         private string _currentEmulatedGamePath = null;
 | |
| 
 | |
|         private string _lastScannedAmiiboId = "";
 | |
|         private bool   _lastScannedAmiiboShowAll = false;
 | |
| 
 | |
|         public RendererWidgetBase RendererWidget;
 | |
|         public InputManager InputManager;
 | |
| 
 | |
|         public bool IsFocused;
 | |
| 
 | |
| #pragma warning disable CS0169, CS0649, IDE0044
 | |
| 
 | |
|         [GUI] public MenuItem ExitMenuItem;
 | |
|         [GUI] public MenuItem UpdateMenuItem;
 | |
|         [GUI] MenuBar         _menuBar;
 | |
|         [GUI] Box             _footerBox;
 | |
|         [GUI] Box             _statusBar;
 | |
|         [GUI] MenuItem        _optionMenu;
 | |
|         [GUI] MenuItem        _manageUserProfiles;
 | |
|         [GUI] MenuItem        _fileMenu;
 | |
|         [GUI] MenuItem        _loadApplicationFile;
 | |
|         [GUI] MenuItem        _loadApplicationFolder;
 | |
|         [GUI] MenuItem        _appletMenu;
 | |
|         [GUI] MenuItem        _actionMenu;
 | |
|         [GUI] MenuItem        _pauseEmulation;
 | |
|         [GUI] MenuItem        _resumeEmulation;
 | |
|         [GUI] MenuItem        _stopEmulation;
 | |
|         [GUI] MenuItem        _simulateWakeUpMessage;
 | |
|         [GUI] MenuItem        _scanAmiibo;
 | |
|         [GUI] MenuItem        _takeScreenshot;
 | |
|         [GUI] MenuItem        _hideUi;
 | |
|         [GUI] MenuItem        _fullScreen;
 | |
|         [GUI] CheckMenuItem   _startFullScreen;
 | |
|         [GUI] CheckMenuItem   _showConsole;
 | |
|         [GUI] CheckMenuItem   _favToggle;
 | |
|         [GUI] MenuItem        _firmwareInstallDirectory;
 | |
|         [GUI] MenuItem        _firmwareInstallFile;
 | |
|         [GUI] MenuItem        _fileTypesSubMenu;
 | |
|         [GUI] Label           _fifoStatus;
 | |
|         [GUI] CheckMenuItem   _iconToggle;
 | |
|         [GUI] CheckMenuItem   _developerToggle;
 | |
|         [GUI] CheckMenuItem   _appToggle;
 | |
|         [GUI] CheckMenuItem   _timePlayedToggle;
 | |
|         [GUI] CheckMenuItem   _versionToggle;
 | |
|         [GUI] CheckMenuItem   _lastPlayedToggle;
 | |
|         [GUI] CheckMenuItem   _fileExtToggle;
 | |
|         [GUI] CheckMenuItem   _pathToggle;
 | |
|         [GUI] CheckMenuItem   _fileSizeToggle;
 | |
|         [GUI] Label           _gpuBackend;
 | |
|         [GUI] Label           _dockedMode;
 | |
|         [GUI] Label           _aspectRatio;
 | |
|         [GUI] Label           _gameStatus;
 | |
|         [GUI] TreeView        _gameTable;
 | |
|         [GUI] TreeSelection   _gameTableSelection;
 | |
|         [GUI] ScrolledWindow  _gameTableWindow;
 | |
|         [GUI] Label           _gpuName;
 | |
|         [GUI] Label           _progressLabel;
 | |
|         [GUI] Label           _firmwareVersionLabel;
 | |
|         [GUI] Gtk.ProgressBar _progressBar;
 | |
|         [GUI] Box             _viewBox;
 | |
|         [GUI] Label           _vSyncStatus;
 | |
|         [GUI] Label           _volumeStatus;
 | |
|         [GUI] Box             _listStatusBox;
 | |
|         [GUI] Label           _loadingStatusLabel;
 | |
|         [GUI] Gtk.ProgressBar _loadingStatusBar;
 | |
| 
 | |
| #pragma warning restore CS0649, IDE0044, CS0169
 | |
| 
 | |
|         public MainWindow() : this(new Builder("Ryujinx.Ui.MainWindow.glade")) { }
 | |
| 
 | |
|         private MainWindow(Builder builder) : base(builder.GetRawOwnedObject("_mainWin"))
 | |
|         {
 | |
|             builder.Autoconnect(this);
 | |
| 
 | |
|             // Apply custom theme if needed.
 | |
|             ThemeHelper.ApplyTheme();
 | |
|             Gdk.Monitor monitor = Display.GetMonitor(0);
 | |
|             // Sets overridden fields.
 | |
|             int monitorWidth  = monitor.Geometry.Width  * monitor.ScaleFactor;
 | |
|             int monitorHeight = monitor.Geometry.Height * monitor.ScaleFactor;
 | |
| 
 | |
|             DefaultWidth  = monitorWidth  < 1280 ? monitorWidth  : 1280;
 | |
|             DefaultHeight = monitorHeight < 760  ? monitorHeight : 760;
 | |
| 
 | |
|             Icon  = new Gdk.Pixbuf(Assembly.GetAssembly(typeof(ConfigurationState)), "Ryujinx.Ui.Common.Resources.Logo_Ryujinx.png");
 | |
|             Title = $"Ryujinx {Program.Version}";
 | |
| 
 | |
|             // Hide emulation context status bar.
 | |
|             _statusBar.Hide();
 | |
| 
 | |
|             // Instantiate HLE objects.
 | |
|             _virtualFileSystem    = VirtualFileSystem.CreateInstance();
 | |
|             _libHacHorizonManager = new LibHacHorizonManager();
 | |
| 
 | |
|             _libHacHorizonManager.InitializeFsServer(_virtualFileSystem);
 | |
|             _libHacHorizonManager.InitializeArpServer();
 | |
|             _libHacHorizonManager.InitializeBcatServer();
 | |
|             _libHacHorizonManager.InitializeSystemClients();
 | |
| 
 | |
|             // Save data created before we supported extra data in directory save data will not work properly if
 | |
|             // given empty extra data. Luckily some of that extra data can be created using the data from the
 | |
|             // save data indexer, which should be enough to check access permissions for user saves.
 | |
|             // Every single save data's extra data will be checked and fixed if needed each time the emulator is opened.
 | |
|             // Consider removing this at some point in the future when we don't need to worry about old saves.
 | |
|             VirtualFileSystem.FixExtraData(_libHacHorizonManager.RyujinxClient);
 | |
| 
 | |
|             _contentManager         = new ContentManager(_virtualFileSystem);
 | |
|             _accountManager         = new AccountManager(_libHacHorizonManager.RyujinxClient, CommandLineState.Profile);
 | |
|             _userChannelPersistence = new UserChannelPersistence();
 | |
| 
 | |
|             // Instantiate GUI objects.
 | |
|             _applicationLibrary = new ApplicationLibrary(_virtualFileSystem);
 | |
|             _uiHandler          = new GtkHostUiHandler(this);
 | |
|             _deviceExitStatus   = new AutoResetEvent(false);
 | |
| 
 | |
|             WindowStateEvent += WindowStateEvent_Changed;
 | |
|             DeleteEvent      += Window_Close;
 | |
|             FocusInEvent     += MainWindow_FocusInEvent;
 | |
|             FocusOutEvent    += MainWindow_FocusOutEvent;
 | |
| 
 | |
|             _applicationLibrary.ApplicationAdded        += Application_Added;
 | |
|             _applicationLibrary.ApplicationCountUpdated += ApplicationCount_Updated;
 | |
| 
 | |
|             _fileMenu.StateChanged   += FileMenu_StateChanged;
 | |
|             _actionMenu.StateChanged += ActionMenu_StateChanged;
 | |
|             _optionMenu.StateChanged += OptionMenu_StateChanged;
 | |
| 
 | |
|             _gameTable.ButtonReleaseEvent += Row_Clicked;
 | |
|             _fullScreen.Activated         += FullScreen_Toggled;
 | |
| 
 | |
|             RendererWidgetBase.StatusUpdatedEvent += Update_StatusBar;
 | |
| 
 | |
|             ConfigurationState.Instance.System.IgnoreMissingServices.Event += UpdateIgnoreMissingServicesState;
 | |
|             ConfigurationState.Instance.Graphics.AspectRatio.Event         += UpdateAspectRatioState;
 | |
|             ConfigurationState.Instance.System.EnableDockedMode.Event      += UpdateDockedModeState;
 | |
|             ConfigurationState.Instance.System.AudioVolume.Event           += UpdateAudioVolumeState;
 | |
| 
 | |
|             if (ConfigurationState.Instance.Ui.StartFullscreen)
 | |
|             {
 | |
|                 _startFullScreen.Active = true;
 | |
|             }
 | |
| 
 | |
|             _showConsole.Active = ConfigurationState.Instance.Ui.ShowConsole.Value;
 | |
|             _showConsole.Visible = ConsoleHelper.SetConsoleWindowStateSupported;
 | |
| 
 | |
|             _actionMenu.Sensitive = false;
 | |
|             _pauseEmulation.Sensitive = false;
 | |
|             _resumeEmulation.Sensitive = false;
 | |
| 
 | |
|             _fileTypesSubMenu.Visible = FileAssociationHelper.IsTypeAssociationSupported;
 | |
| 
 | |
|             if (ConfigurationState.Instance.Ui.GuiColumns.FavColumn)        _favToggle.Active        = true;
 | |
|             if (ConfigurationState.Instance.Ui.GuiColumns.IconColumn)       _iconToggle.Active       = true;
 | |
|             if (ConfigurationState.Instance.Ui.GuiColumns.AppColumn)        _appToggle.Active        = true;
 | |
|             if (ConfigurationState.Instance.Ui.GuiColumns.DevColumn)        _developerToggle.Active  = true;
 | |
|             if (ConfigurationState.Instance.Ui.GuiColumns.VersionColumn)    _versionToggle.Active    = true;
 | |
|             if (ConfigurationState.Instance.Ui.GuiColumns.TimePlayedColumn) _timePlayedToggle.Active = true;
 | |
|             if (ConfigurationState.Instance.Ui.GuiColumns.LastPlayedColumn) _lastPlayedToggle.Active = true;
 | |
|             if (ConfigurationState.Instance.Ui.GuiColumns.FileExtColumn)    _fileExtToggle.Active    = true;
 | |
|             if (ConfigurationState.Instance.Ui.GuiColumns.FileSizeColumn)   _fileSizeToggle.Active   = true;
 | |
|             if (ConfigurationState.Instance.Ui.GuiColumns.PathColumn)       _pathToggle.Active       = true;
 | |
| 
 | |
|             _favToggle.Toggled        += Fav_Toggled;
 | |
|             _iconToggle.Toggled       += Icon_Toggled;
 | |
|             _appToggle.Toggled        += App_Toggled;
 | |
|             _developerToggle.Toggled  += Developer_Toggled;
 | |
|             _versionToggle.Toggled    += Version_Toggled;
 | |
|             _timePlayedToggle.Toggled += TimePlayed_Toggled;
 | |
|             _lastPlayedToggle.Toggled += LastPlayed_Toggled;
 | |
|             _fileExtToggle.Toggled    += FileExt_Toggled;
 | |
|             _fileSizeToggle.Toggled   += FileSize_Toggled;
 | |
|             _pathToggle.Toggled       += Path_Toggled;
 | |
| 
 | |
|             _gameTable.Model = _tableStore = new ListStore(
 | |
|                 typeof(bool),
 | |
|                 typeof(Gdk.Pixbuf),
 | |
|                 typeof(string),
 | |
|                 typeof(string),
 | |
|                 typeof(string),
 | |
|                 typeof(string),
 | |
|                 typeof(string),
 | |
|                 typeof(string),
 | |
|                 typeof(string),
 | |
|                 typeof(string),
 | |
|                 typeof(BlitStruct<ApplicationControlProperty>));
 | |
| 
 | |
|             _tableStore.SetSortFunc(5, SortHelper.TimePlayedSort);
 | |
|             _tableStore.SetSortFunc(6, SortHelper.LastPlayedSort);
 | |
|             _tableStore.SetSortFunc(8, SortHelper.FileSizeSort);
 | |
| 
 | |
|             int  columnId  = ConfigurationState.Instance.Ui.ColumnSort.SortColumnId;
 | |
|             bool ascending = ConfigurationState.Instance.Ui.ColumnSort.SortAscending;
 | |
| 
 | |
|             _tableStore.SetSortColumnId(columnId, ascending ? SortType.Ascending : SortType.Descending);
 | |
| 
 | |
|             _gameTable.EnableSearch = true;
 | |
|             _gameTable.SearchColumn = 2;
 | |
|             _gameTable.SearchEqualFunc = (model, col, key, iter) => !((string)model.GetValue(iter, col)).Contains(key, StringComparison.InvariantCultureIgnoreCase);
 | |
| 
 | |
|             _hideUi.Label = _hideUi.Label.Replace("SHOWUIKEY", ConfigurationState.Instance.Hid.Hotkeys.Value.ShowUi.ToString());
 | |
| 
 | |
|             UpdateColumns();
 | |
|             UpdateGameTable();
 | |
| 
 | |
|             ConfigurationState.Instance.Ui.GameDirs.Event += (sender, args) =>
 | |
|             {
 | |
|                 if (args.OldValue != args.NewValue)
 | |
|                 {
 | |
|                     UpdateGameTable();
 | |
|                 }
 | |
|             };
 | |
| 
 | |
|             Task.Run(RefreshFirmwareLabel);
 | |
| 
 | |
|             InputManager = new InputManager(new GTK3KeyboardDriver(this), new SDL2GamepadDriver());
 | |
|         }
 | |
| 
 | |
|         private void UpdateIgnoreMissingServicesState(object sender, ReactiveEventArgs<bool> args)
 | |
|         {
 | |
|             if (_emulationContext != null)
 | |
|             {
 | |
|                 _emulationContext.Configuration.IgnoreMissingServices = args.NewValue;
 | |
|             }
 | |
|         }
 | |
| 
 | |
|         private void UpdateAspectRatioState(object sender, ReactiveEventArgs<AspectRatio> args)
 | |
|         {
 | |
|             if (_emulationContext != null)
 | |
|             {
 | |
|                 _emulationContext.Configuration.AspectRatio = args.NewValue;
 | |
|             }
 | |
|         }
 | |
| 
 | |
|         private void UpdateDockedModeState(object sender, ReactiveEventArgs<bool> e)
 | |
|         {
 | |
|             if (_emulationContext != null)
 | |
|             {
 | |
|                 _emulationContext.System.ChangeDockedModeState(e.NewValue);
 | |
|             }
 | |
|         }
 | |
| 
 | |
|         private void UpdateAudioVolumeState(object sender, ReactiveEventArgs<float> e)
 | |
|         {
 | |
|             _emulationContext?.SetVolume(e.NewValue);
 | |
|         }
 | |
| 
 | |
|         private void WindowStateEvent_Changed(object o, WindowStateEventArgs args)
 | |
|         {
 | |
|             _fullScreen.Label = args.Event.NewWindowState.HasFlag(Gdk.WindowState.Fullscreen) ? "Exit Fullscreen" : "Enter Fullscreen";
 | |
|         }
 | |
| 
 | |
|         private void MainWindow_FocusOutEvent(object o, FocusOutEventArgs args)
 | |
|         {
 | |
|             IsFocused = false;
 | |
|         }
 | |
| 
 | |
|         private void MainWindow_FocusInEvent(object o, FocusInEventArgs args)
 | |
|         {
 | |
|             IsFocused = true;
 | |
|         }
 | |
| 
 | |
|         private void UpdateColumns()
 | |
|         {
 | |
|             foreach (TreeViewColumn column in _gameTable.Columns)
 | |
|             {
 | |
|                 _gameTable.RemoveColumn(column);
 | |
|             }
 | |
| 
 | |
|             CellRendererToggle favToggle = new CellRendererToggle();
 | |
|             favToggle.Toggled += FavToggle_Toggled;
 | |
| 
 | |
|             if (ConfigurationState.Instance.Ui.GuiColumns.FavColumn)        _gameTable.AppendColumn("Fav",         favToggle,                "active", 0);
 | |
|             if (ConfigurationState.Instance.Ui.GuiColumns.IconColumn)       _gameTable.AppendColumn("Icon",        new CellRendererPixbuf(), "pixbuf", 1);
 | |
|             if (ConfigurationState.Instance.Ui.GuiColumns.AppColumn)        _gameTable.AppendColumn("Application", new CellRendererText(),   "text",   2);
 | |
|             if (ConfigurationState.Instance.Ui.GuiColumns.DevColumn)        _gameTable.AppendColumn("Developer",   new CellRendererText(),   "text",   3);
 | |
|             if (ConfigurationState.Instance.Ui.GuiColumns.VersionColumn)    _gameTable.AppendColumn("Version",     new CellRendererText(),   "text",   4);
 | |
|             if (ConfigurationState.Instance.Ui.GuiColumns.TimePlayedColumn) _gameTable.AppendColumn("Time Played", new CellRendererText(),   "text",   5);
 | |
|             if (ConfigurationState.Instance.Ui.GuiColumns.LastPlayedColumn) _gameTable.AppendColumn("Last Played", new CellRendererText(),   "text",   6);
 | |
|             if (ConfigurationState.Instance.Ui.GuiColumns.FileExtColumn)    _gameTable.AppendColumn("File Ext",    new CellRendererText(),   "text",   7);
 | |
|             if (ConfigurationState.Instance.Ui.GuiColumns.FileSizeColumn)   _gameTable.AppendColumn("File Size",   new CellRendererText(),   "text",   8);
 | |
|             if (ConfigurationState.Instance.Ui.GuiColumns.PathColumn)       _gameTable.AppendColumn("Path",        new CellRendererText(),   "text",   9);
 | |
| 
 | |
|             foreach (TreeViewColumn column in _gameTable.Columns)
 | |
|             {
 | |
|                 switch (column.Title)
 | |
|                 {
 | |
|                     case "Fav":
 | |
|                         column.SortColumnId = 0;
 | |
|                         column.Clicked += Column_Clicked;
 | |
|                         break;
 | |
|                     case "Application":
 | |
|                         column.SortColumnId = 2;
 | |
|                         column.Clicked += Column_Clicked;
 | |
|                         break;
 | |
|                     case "Developer":
 | |
|                         column.SortColumnId = 3;
 | |
|                         column.Clicked += Column_Clicked;
 | |
|                         break;
 | |
|                     case "Version":
 | |
|                         column.SortColumnId = 4;
 | |
|                         column.Clicked += Column_Clicked;
 | |
|                         break;
 | |
|                     case "Time Played":
 | |
|                         column.SortColumnId = 5;
 | |
|                         column.Clicked += Column_Clicked;
 | |
|                         break;
 | |
|                     case "Last Played":
 | |
|                         column.SortColumnId = 6;
 | |
|                         column.Clicked += Column_Clicked;
 | |
|                         break;
 | |
|                     case "File Ext":
 | |
|                         column.SortColumnId = 7;
 | |
|                         column.Clicked += Column_Clicked;
 | |
|                         break;
 | |
|                     case "File Size":
 | |
|                         column.SortColumnId = 8;
 | |
|                         column.Clicked += Column_Clicked;
 | |
|                         break;
 | |
|                     case "Path":
 | |
|                         column.SortColumnId = 9;
 | |
|                         column.Clicked += Column_Clicked;
 | |
|                         break;
 | |
|                 }
 | |
|             }
 | |
|         }
 | |
| 
 | |
|         protected override void OnDestroyed()
 | |
|         {
 | |
|             InputManager.Dispose();
 | |
|         }
 | |
| 
 | |
|         private void InitializeSwitchInstance()
 | |
|         {
 | |
|             _virtualFileSystem.ReloadKeySet();
 | |
| 
 | |
|             IRenderer renderer;
 | |
| 
 | |
|             if (ConfigurationState.Instance.Graphics.GraphicsBackend == GraphicsBackend.Vulkan)
 | |
|             {
 | |
|                 string preferredGpu = ConfigurationState.Instance.Graphics.PreferredGpu.Value;
 | |
|                 renderer = new VulkanRenderer(CreateVulkanSurface, VulkanHelper.GetRequiredInstanceExtensions, preferredGpu);
 | |
|             }
 | |
|             else
 | |
|             {
 | |
|                 renderer = new OpenGLRenderer();
 | |
|             }
 | |
| 
 | |
|             BackendThreading threadingMode = ConfigurationState.Instance.Graphics.BackendThreading;
 | |
| 
 | |
|             bool threadedGAL = threadingMode == BackendThreading.On || (threadingMode == BackendThreading.Auto && renderer.PreferThreading);
 | |
| 
 | |
|             if (threadedGAL)
 | |
|             {
 | |
|                 renderer = new ThreadedRenderer(renderer);
 | |
|             }
 | |
| 
 | |
|             Logger.Info?.PrintMsg(LogClass.Gpu, $"Backend Threading ({threadingMode}): {threadedGAL}");
 | |
| 
 | |
|             IHardwareDeviceDriver deviceDriver = new DummyHardwareDeviceDriver();
 | |
| 
 | |
|             if (ConfigurationState.Instance.System.AudioBackend.Value == AudioBackend.SDL2)
 | |
|             {
 | |
|                 if (SDL2HardwareDeviceDriver.IsSupported)
 | |
|                 {
 | |
|                     deviceDriver = new SDL2HardwareDeviceDriver();
 | |
|                 }
 | |
|                 else
 | |
|                 {
 | |
|                     Logger.Warning?.Print(LogClass.Audio, "SDL2 is not supported, trying to fall back to OpenAL.");
 | |
| 
 | |
|                     if (OpenALHardwareDeviceDriver.IsSupported)
 | |
|                     {
 | |
|                         Logger.Warning?.Print(LogClass.Audio, "Found OpenAL, changing configuration.");
 | |
| 
 | |
|                         ConfigurationState.Instance.System.AudioBackend.Value = AudioBackend.OpenAl;
 | |
|                         SaveConfig();
 | |
| 
 | |
|                         deviceDriver = new OpenALHardwareDeviceDriver();
 | |
|                     }
 | |
|                     else
 | |
|                     {
 | |
|                         Logger.Warning?.Print(LogClass.Audio, "OpenAL is not supported, trying to fall back to SoundIO.");
 | |
| 
 | |
|                         if (SoundIoHardwareDeviceDriver.IsSupported)
 | |
|                         {
 | |
|                             Logger.Warning?.Print(LogClass.Audio, "Found SoundIO, changing configuration.");
 | |
| 
 | |
|                             ConfigurationState.Instance.System.AudioBackend.Value = AudioBackend.SoundIo;
 | |
|                             SaveConfig();
 | |
| 
 | |
|                             deviceDriver = new SoundIoHardwareDeviceDriver();
 | |
|                         }
 | |
|                         else
 | |
|                         {
 | |
|                             Logger.Warning?.Print(LogClass.Audio, "SoundIO is not supported, falling back to dummy audio out.");
 | |
|                         }
 | |
|                     }
 | |
|                 }
 | |
|             }
 | |
|             else if (ConfigurationState.Instance.System.AudioBackend.Value == AudioBackend.SoundIo)
 | |
|             {
 | |
|                 if (SoundIoHardwareDeviceDriver.IsSupported)
 | |
|                 {
 | |
|                     deviceDriver = new SoundIoHardwareDeviceDriver();
 | |
|                 }
 | |
|                 else
 | |
|                 {
 | |
|                     Logger.Warning?.Print(LogClass.Audio, "SoundIO is not supported, trying to fall back to SDL2.");
 | |
| 
 | |
|                     if (SDL2HardwareDeviceDriver.IsSupported)
 | |
|                     {
 | |
|                         Logger.Warning?.Print(LogClass.Audio, "Found SDL2, changing configuration.");
 | |
| 
 | |
|                         ConfigurationState.Instance.System.AudioBackend.Value = AudioBackend.SDL2;
 | |
|                         SaveConfig();
 | |
| 
 | |
|                         deviceDriver = new SDL2HardwareDeviceDriver();
 | |
|                     }
 | |
|                     else
 | |
|                     {
 | |
|                         Logger.Warning?.Print(LogClass.Audio, "SDL2 is not supported, trying to fall back to OpenAL.");
 | |
| 
 | |
|                         if (OpenALHardwareDeviceDriver.IsSupported)
 | |
|                         {
 | |
|                             Logger.Warning?.Print(LogClass.Audio, "Found OpenAL, changing configuration.");
 | |
| 
 | |
|                             ConfigurationState.Instance.System.AudioBackend.Value = AudioBackend.OpenAl;
 | |
|                             SaveConfig();
 | |
| 
 | |
|                             deviceDriver = new OpenALHardwareDeviceDriver();
 | |
|                         }
 | |
|                         else
 | |
|                         {
 | |
|                             Logger.Warning?.Print(LogClass.Audio, "OpenAL is not supported, falling back to dummy audio out.");
 | |
|                         }
 | |
|                     }
 | |
|                 }
 | |
|             }
 | |
|             else if (ConfigurationState.Instance.System.AudioBackend.Value == AudioBackend.OpenAl)
 | |
|             {
 | |
|                 if (OpenALHardwareDeviceDriver.IsSupported)
 | |
|                 {
 | |
|                     deviceDriver = new OpenALHardwareDeviceDriver();
 | |
|                 }
 | |
|                 else
 | |
|                 {
 | |
|                     Logger.Warning?.Print(LogClass.Audio, "OpenAL is not supported, trying to fall back to SDL2.");
 | |
| 
 | |
|                     if (SDL2HardwareDeviceDriver.IsSupported)
 | |
|                     {
 | |
|                         Logger.Warning?.Print(LogClass.Audio, "Found SDL2, changing configuration.");
 | |
| 
 | |
|                         ConfigurationState.Instance.System.AudioBackend.Value = AudioBackend.SDL2;
 | |
|                         SaveConfig();
 | |
| 
 | |
|                         deviceDriver = new SDL2HardwareDeviceDriver();
 | |
|                     }
 | |
|                     else
 | |
|                     {
 | |
|                         Logger.Warning?.Print(LogClass.Audio, "SDL2 is not supported, trying to fall back to SoundIO.");
 | |
| 
 | |
|                         if (SoundIoHardwareDeviceDriver.IsSupported)
 | |
|                         {
 | |
|                             Logger.Warning?.Print(LogClass.Audio, "Found SoundIO, changing configuration.");
 | |
| 
 | |
|                             ConfigurationState.Instance.System.AudioBackend.Value = AudioBackend.SoundIo;
 | |
|                             SaveConfig();
 | |
| 
 | |
|                             deviceDriver = new SoundIoHardwareDeviceDriver();
 | |
|                         }
 | |
|                         else
 | |
|                         {
 | |
|                             Logger.Warning?.Print(LogClass.Audio, "SoundIO is not supported, falling back to dummy audio out.");
 | |
|                         }
 | |
|                     }
 | |
|                 }
 | |
|             }
 | |
| 
 | |
|             var memoryConfiguration = ConfigurationState.Instance.System.ExpandRam.Value
 | |
|                 ? HLE.MemoryConfiguration.MemoryConfiguration6GiB
 | |
|                 : HLE.MemoryConfiguration.MemoryConfiguration4GiB;
 | |
| 
 | |
|             IntegrityCheckLevel fsIntegrityCheckLevel = ConfigurationState.Instance.System.EnableFsIntegrityChecks ? IntegrityCheckLevel.ErrorOnInvalid : IntegrityCheckLevel.None;
 | |
| 
 | |
|             HLE.HLEConfiguration configuration = new HLE.HLEConfiguration(_virtualFileSystem,
 | |
|                                                                           _libHacHorizonManager,
 | |
|                                                                           _contentManager,
 | |
|                                                                           _accountManager,
 | |
|                                                                           _userChannelPersistence,
 | |
|                                                                           renderer,
 | |
|                                                                           deviceDriver,
 | |
|                                                                           memoryConfiguration,
 | |
|                                                                           _uiHandler,
 | |
|                                                                           (SystemLanguage)ConfigurationState.Instance.System.Language.Value,
 | |
|                                                                           (RegionCode)ConfigurationState.Instance.System.Region.Value,
 | |
|                                                                           ConfigurationState.Instance.Graphics.EnableVsync,
 | |
|                                                                           ConfigurationState.Instance.System.EnableDockedMode,
 | |
|                                                                           ConfigurationState.Instance.System.EnablePtc,
 | |
|                                                                           ConfigurationState.Instance.System.EnableInternetAccess,
 | |
|                                                                           fsIntegrityCheckLevel,
 | |
|                                                                           ConfigurationState.Instance.System.FsGlobalAccessLogMode,
 | |
|                                                                           ConfigurationState.Instance.System.SystemTimeOffset,
 | |
|                                                                           ConfigurationState.Instance.System.TimeZone,
 | |
|                                                                           ConfigurationState.Instance.System.MemoryManagerMode,
 | |
|                                                                           ConfigurationState.Instance.System.IgnoreMissingServices,
 | |
|                                                                           ConfigurationState.Instance.Graphics.AspectRatio,
 | |
|                                                                           ConfigurationState.Instance.System.AudioVolume);
 | |
| 
 | |
|             _emulationContext = new HLE.Switch(configuration);
 | |
|         }
 | |
| 
 | |
|         private SurfaceKHR CreateVulkanSurface(Instance instance, Vk vk)
 | |
|         {
 | |
|             return new SurfaceKHR((ulong)((VKRenderer)RendererWidget).CreateWindowSurface(instance.Handle));
 | |
|         }
 | |
| 
 | |
|         private void SetupProgressUiHandlers()
 | |
|         {
 | |
|             if (_emulationContext.Application.DiskCacheLoadState != null)
 | |
|             {
 | |
|                 _emulationContext.Application.DiskCacheLoadState.StateChanged -= ProgressHandler;
 | |
|                 _emulationContext.Application.DiskCacheLoadState.StateChanged += ProgressHandler;
 | |
|             }
 | |
| 
 | |
|             _emulationContext.Gpu.ShaderCacheStateChanged -= ProgressHandler;
 | |
|             _emulationContext.Gpu.ShaderCacheStateChanged += ProgressHandler;
 | |
|         }
 | |
| 
 | |
|         private void ProgressHandler<T>(T state, int current, int total) where T : Enum
 | |
|         {
 | |
|             bool visible;
 | |
|             string label;
 | |
| 
 | |
|             switch (state)
 | |
|             {
 | |
|                 case LoadState ptcState:
 | |
|                     visible = ptcState != LoadState.Loaded;
 | |
|                     label = $"PTC : {current}/{total}";
 | |
|                     break;
 | |
|                 case ShaderCacheLoadingState shaderCacheState:
 | |
|                     visible = shaderCacheState != ShaderCacheLoadingState.Loaded;
 | |
|                     label = $"Shaders : {current}/{total}";
 | |
|                     break;
 | |
|                 default:
 | |
|                     throw new ArgumentException($"Unknown Progress Handler type {typeof(T)}");
 | |
|             }
 | |
| 
 | |
|             Application.Invoke(delegate
 | |
|             {
 | |
|                 _loadingStatusLabel.Text = label;
 | |
|                 _loadingStatusBar.Fraction = total > 0 ? (double)current / total : 0;
 | |
|                 _loadingStatusBar.Visible = visible;
 | |
|                 _loadingStatusLabel.Visible = visible;
 | |
|             });
 | |
|         }
 | |
| 
 | |
|         public void UpdateGameTable()
 | |
|         {
 | |
|             if (_updatingGameTable || _gameLoaded)
 | |
|             {
 | |
|                 return;
 | |
|             }
 | |
| 
 | |
|             _updatingGameTable = true;
 | |
| 
 | |
|             _tableStore.Clear();
 | |
| 
 | |
|             Thread applicationLibraryThread = new Thread(() =>
 | |
|             {
 | |
|                 _applicationLibrary.LoadApplications(ConfigurationState.Instance.Ui.GameDirs, ConfigurationState.Instance.System.Language);
 | |
| 
 | |
|                 _updatingGameTable = false;
 | |
|             });
 | |
|             applicationLibraryThread.Name         = "GUI.ApplicationLibraryThread";
 | |
|             applicationLibraryThread.IsBackground = true;
 | |
|             applicationLibraryThread.Start();
 | |
|         }
 | |
| 
 | |
|         [Conditional("RELEASE")]
 | |
|         public void PerformanceCheck()
 | |
|         {
 | |
|             if (ConfigurationState.Instance.Logger.EnableTrace.Value)
 | |
|             {
 | |
|                 MessageDialog debugWarningDialog = new MessageDialog(this, DialogFlags.Modal, MessageType.Warning, ButtonsType.YesNo, null)
 | |
|                 {
 | |
|                     Title         = "Ryujinx - Warning",
 | |
|                     Text          = "You have trace logging enabled, which is designed to be used by developers only.",
 | |
|                     SecondaryText = "For optimal performance, it's recommended to disable trace logging. Would you like to disable trace logging now?"
 | |
|                 };
 | |
| 
 | |
|                 if (debugWarningDialog.Run() == (int)ResponseType.Yes)
 | |
|                 {
 | |
|                     ConfigurationState.Instance.Logger.EnableTrace.Value = false;
 | |
|                     SaveConfig();
 | |
|                 }
 | |
| 
 | |
|                 debugWarningDialog.Dispose();
 | |
|             }
 | |
| 
 | |
|             if (!string.IsNullOrWhiteSpace(ConfigurationState.Instance.Graphics.ShadersDumpPath.Value))
 | |
|             {
 | |
|                 MessageDialog shadersDumpWarningDialog = new MessageDialog(this, DialogFlags.Modal, MessageType.Warning, ButtonsType.YesNo, null)
 | |
|                 {
 | |
|                     Title         = "Ryujinx - Warning",
 | |
|                     Text          = "You have shader dumping enabled, which is designed to be used by developers only.",
 | |
|                     SecondaryText = "For optimal performance, it's recommended to disable shader dumping. Would you like to disable shader dumping now?"
 | |
|                 };
 | |
| 
 | |
|                 if (shadersDumpWarningDialog.Run() == (int)ResponseType.Yes)
 | |
|                 {
 | |
|                     ConfigurationState.Instance.Graphics.ShadersDumpPath.Value = "";
 | |
|                     SaveConfig();
 | |
|                 }
 | |
| 
 | |
|                 shadersDumpWarningDialog.Dispose();
 | |
|             }
 | |
|         }
 | |
| 
 | |
|         public void LoadApplication(string path, bool startFullscreen = false)
 | |
|         {
 | |
|             if (_gameLoaded)
 | |
|             {
 | |
|                 GtkDialog.CreateInfoDialog("A game has already been loaded", "Please stop emulation or close the emulator before launching another game.");
 | |
|             }
 | |
|             else
 | |
|             {
 | |
|                 PerformanceCheck();
 | |
| 
 | |
|                 Logger.RestartTime();
 | |
| 
 | |
|                 RendererWidget = CreateRendererWidget();
 | |
| 
 | |
|                 SwitchToRenderWidget(startFullscreen);
 | |
| 
 | |
|                 InitializeSwitchInstance();
 | |
| 
 | |
|                 UpdateGraphicsConfig();
 | |
| 
 | |
|                 SystemVersion firmwareVersion = _contentManager.GetCurrentFirmwareVersion();
 | |
| 
 | |
|                 bool isDirectory     = Directory.Exists(path);
 | |
|                 bool isFirmwareTitle = false;
 | |
| 
 | |
|                 if (path.StartsWith("@SystemContent"))
 | |
|                 {
 | |
|                     path = _virtualFileSystem.SwitchPathToSystemPath(path);
 | |
| 
 | |
|                     isFirmwareTitle = true;
 | |
|                 }
 | |
| 
 | |
|                 if (!SetupValidator.CanStartApplication(_contentManager, path, out UserError userError))
 | |
|                 {
 | |
|                     if (SetupValidator.CanFixStartApplication(_contentManager, path, userError, out firmwareVersion))
 | |
|                     {
 | |
|                         if (userError == UserError.NoFirmware)
 | |
|                         {
 | |
|                             string message = $"Would you like to install the firmware embedded in this game? (Firmware {firmwareVersion.VersionString})";
 | |
| 
 | |
|                             ResponseType responseDialog = (ResponseType)GtkDialog.CreateConfirmationDialog("No Firmware Installed", message).Run();
 | |
| 
 | |
|                             if (responseDialog != ResponseType.Yes)
 | |
|                             {
 | |
|                                 UserErrorDialog.CreateUserErrorDialog(userError);
 | |
| 
 | |
|                                 _emulationContext.Dispose();
 | |
|                                 SwitchToGameTable();
 | |
| 
 | |
|                                 return;
 | |
|                             }
 | |
|                         }
 | |
| 
 | |
|                         if (!SetupValidator.TryFixStartApplication(_contentManager, path, userError, out _))
 | |
|                         {
 | |
|                             UserErrorDialog.CreateUserErrorDialog(userError);
 | |
| 
 | |
|                             _emulationContext.Dispose();
 | |
|                             SwitchToGameTable();
 | |
| 
 | |
|                             return;
 | |
|                         }
 | |
| 
 | |
|                         // Tell the user that we installed a firmware for them.
 | |
|                         if (userError == UserError.NoFirmware)
 | |
|                         {
 | |
|                             firmwareVersion = _contentManager.GetCurrentFirmwareVersion();
 | |
| 
 | |
|                             RefreshFirmwareLabel();
 | |
| 
 | |
|                             string message = $"No installed firmware was found but Ryujinx was able to install firmware {firmwareVersion.VersionString} from the provided game.\nThe emulator will now start.";
 | |
| 
 | |
|                             GtkDialog.CreateInfoDialog($"Firmware {firmwareVersion.VersionString} was installed", message);
 | |
|                         }
 | |
|                     }
 | |
|                     else
 | |
|                     {
 | |
|                         UserErrorDialog.CreateUserErrorDialog(userError);
 | |
| 
 | |
|                         _emulationContext.Dispose();
 | |
|                         SwitchToGameTable();
 | |
| 
 | |
|                         return;
 | |
|                     }
 | |
|                 }
 | |
| 
 | |
|                 Logger.Notice.Print(LogClass.Application, $"Using Firmware Version: {firmwareVersion?.VersionString}");
 | |
| 
 | |
|                 if (isFirmwareTitle)
 | |
|                 {
 | |
|                     Logger.Info?.Print(LogClass.Application, "Loading as Firmware Title (NCA).");
 | |
| 
 | |
|                     _emulationContext.LoadNca(path);
 | |
|                 }
 | |
|                 else if (Directory.Exists(path))
 | |
|                 {
 | |
|                     string[] romFsFiles = Directory.GetFiles(path, "*.istorage");
 | |
| 
 | |
|                     if (romFsFiles.Length == 0)
 | |
|                     {
 | |
|                         romFsFiles = Directory.GetFiles(path, "*.romfs");
 | |
|                     }
 | |
| 
 | |
|                     if (romFsFiles.Length > 0)
 | |
|                     {
 | |
|                         Logger.Info?.Print(LogClass.Application, "Loading as cart with RomFS.");
 | |
|                         _emulationContext.LoadCart(path, romFsFiles[0]);
 | |
|                     }
 | |
|                     else
 | |
|                     {
 | |
|                         Logger.Info?.Print(LogClass.Application, "Loading as cart WITHOUT RomFS.");
 | |
|                         _emulationContext.LoadCart(path);
 | |
|                     }
 | |
|                 }
 | |
|                 else if (File.Exists(path))
 | |
|                 {
 | |
|                     switch (System.IO.Path.GetExtension(path).ToLowerInvariant())
 | |
|                     {
 | |
|                         case ".xci":
 | |
|                             Logger.Info?.Print(LogClass.Application, "Loading as XCI.");
 | |
|                             _emulationContext.LoadXci(path);
 | |
|                             break;
 | |
|                         case ".nca":
 | |
|                             Logger.Info?.Print(LogClass.Application, "Loading as NCA.");
 | |
|                             _emulationContext.LoadNca(path);
 | |
|                             break;
 | |
|                         case ".nsp":
 | |
|                         case ".pfs0":
 | |
|                             Logger.Info?.Print(LogClass.Application, "Loading as NSP.");
 | |
|                             _emulationContext.LoadNsp(path);
 | |
|                             break;
 | |
|                         default:
 | |
|                             Logger.Info?.Print(LogClass.Application, "Loading as Homebrew.");
 | |
|                             try
 | |
|                             {
 | |
|                                 _emulationContext.LoadProgram(path);
 | |
|                             }
 | |
|                             catch (ArgumentOutOfRangeException)
 | |
|                             {
 | |
|                                 Logger.Error?.Print(LogClass.Application, "The specified file is not supported by Ryujinx.");
 | |
|                             }
 | |
|                             break;
 | |
|                     }
 | |
|                 }
 | |
|                 else
 | |
|                 {
 | |
|                     Logger.Warning?.Print(LogClass.Application, "Please specify a valid XCI/NCA/NSP/PFS0/NRO file.");
 | |
| 
 | |
|                     _emulationContext.Dispose();
 | |
|                     RendererWidget.Dispose();
 | |
| 
 | |
|                     return;
 | |
|                 }
 | |
| 
 | |
|                 SetupProgressUiHandlers();
 | |
| 
 | |
|                 _currentEmulatedGamePath = path;
 | |
| 
 | |
|                 _deviceExitStatus.Reset();
 | |
| 
 | |
|                 Translator.IsReadyForTranslation.Reset();
 | |
| 
 | |
|                 Thread windowThread = new Thread(() =>
 | |
|                 {
 | |
|                     CreateGameWindow();
 | |
|                 })
 | |
|                 {
 | |
|                     Name = "GUI.WindowThread"
 | |
|                 };
 | |
| 
 | |
|                 windowThread.Start();
 | |
| 
 | |
|                 _gameLoaded           = true;
 | |
|                 _actionMenu.Sensitive = true;
 | |
|                 UpdateMenuItem.Sensitive = false;
 | |
| 
 | |
|                 _lastScannedAmiiboId = "";
 | |
| 
 | |
|                 _firmwareInstallFile.Sensitive      = false;
 | |
|                 _firmwareInstallDirectory.Sensitive = false;
 | |
| 
 | |
|                 DiscordIntegrationModule.SwitchToPlayingState(_emulationContext.Application.TitleIdText, _emulationContext.Application.TitleName);
 | |
| 
 | |
|                 _applicationLibrary.LoadAndSaveMetaData(_emulationContext.Application.TitleIdText, appMetadata =>
 | |
|                 {
 | |
|                     appMetadata.LastPlayed = DateTime.UtcNow.ToString();
 | |
|                 });
 | |
|             }
 | |
|         }
 | |
| 
 | |
|         private RendererWidgetBase CreateRendererWidget()
 | |
|         {
 | |
|             if (ConfigurationState.Instance.Graphics.GraphicsBackend == GraphicsBackend.Vulkan)
 | |
|             {
 | |
|                 return new VKRenderer(InputManager, ConfigurationState.Instance.Logger.GraphicsDebugLevel);
 | |
|             }
 | |
|             else
 | |
|             {
 | |
|                 return new GlRenderer(InputManager, ConfigurationState.Instance.Logger.GraphicsDebugLevel);
 | |
|             }
 | |
|         }
 | |
| 
 | |
|         private void SwitchToRenderWidget(bool startFullscreen = false)
 | |
|         {
 | |
|             _viewBox.Remove(_gameTableWindow);
 | |
|             RendererWidget.Expand = true;
 | |
|             _viewBox.Child = RendererWidget;
 | |
| 
 | |
|             RendererWidget.ShowAll();
 | |
|             EditFooterForGameRenderer();
 | |
| 
 | |
|             if (Window.State.HasFlag(Gdk.WindowState.Fullscreen))
 | |
|             {
 | |
|                 ToggleExtraWidgets(false);
 | |
|             }
 | |
|             else if (startFullscreen || ConfigurationState.Instance.Ui.StartFullscreen.Value)
 | |
|             {
 | |
|                 FullScreen_Toggled(null, null);
 | |
|             }
 | |
|         }
 | |
| 
 | |
|         private void SwitchToGameTable()
 | |
|         {
 | |
|             if (Window.State.HasFlag(Gdk.WindowState.Fullscreen))
 | |
|             {
 | |
|                 ToggleExtraWidgets(true);
 | |
|             }
 | |
| 
 | |
|             RendererWidget.Exit();
 | |
| 
 | |
|             if (RendererWidget.Window != Window && RendererWidget.Window != null)
 | |
|             {
 | |
|                 RendererWidget.Window.Dispose();
 | |
|             }
 | |
| 
 | |
|             RendererWidget.Dispose();
 | |
| 
 | |
|             if (OperatingSystem.IsWindows())
 | |
|             {
 | |
|                 _windowsMultimediaTimerResolution?.Dispose();
 | |
|                 _windowsMultimediaTimerResolution = null;
 | |
|             }
 | |
| 
 | |
|             DisplaySleep.Restore();
 | |
| 
 | |
|             _viewBox.Remove(RendererWidget);
 | |
|             _viewBox.Add(_gameTableWindow);
 | |
| 
 | |
|             _gameTableWindow.Expand = true;
 | |
| 
 | |
|             Window.Title = $"Ryujinx {Program.Version}";
 | |
| 
 | |
|             _emulationContext = null;
 | |
|             _gameLoaded = false;
 | |
|             RendererWidget = null;
 | |
| 
 | |
|             DiscordIntegrationModule.SwitchToMainMenu();
 | |
| 
 | |
|             RecreateFooterForMenu();
 | |
| 
 | |
|             UpdateColumns();
 | |
|             UpdateGameTable();
 | |
| 
 | |
|             RefreshFirmwareLabel();
 | |
|             HandleRelaunch();
 | |
|         }
 | |
| 
 | |
|         private void CreateGameWindow()
 | |
|         {
 | |
|             if (OperatingSystem.IsWindows())
 | |
|             {
 | |
|                 _windowsMultimediaTimerResolution = new WindowsMultimediaTimerResolution(1);
 | |
|             }
 | |
| 
 | |
|             DisplaySleep.Prevent();
 | |
| 
 | |
|             RendererWidget.Initialize(_emulationContext);
 | |
| 
 | |
|             RendererWidget.WaitEvent.WaitOne();
 | |
| 
 | |
|             RendererWidget.Start();
 | |
| 
 | |
|             _emulationContext.Dispose();
 | |
|             _deviceExitStatus.Set();
 | |
| 
 | |
|             // NOTE: Everything that is here will not be executed when you close the UI.
 | |
|             Application.Invoke(delegate
 | |
|             {
 | |
|                 SwitchToGameTable();
 | |
|             });
 | |
|         }
 | |
| 
 | |
|         private void RecreateFooterForMenu()
 | |
|         {
 | |
|             _listStatusBox.Show();
 | |
|             _statusBar.Hide();
 | |
|         }
 | |
| 
 | |
|         private void EditFooterForGameRenderer()
 | |
|         {
 | |
|             _listStatusBox.Hide();
 | |
|             _statusBar.Show();
 | |
|         }
 | |
| 
 | |
|         public void ToggleExtraWidgets(bool show)
 | |
|         {
 | |
|             if (RendererWidget != null)
 | |
|             {
 | |
|                 if (show)
 | |
|                 {
 | |
|                     _menuBar.ShowAll();
 | |
|                     _footerBox.Show();
 | |
|                     _statusBar.Show();
 | |
|                 }
 | |
|                 else
 | |
|                 {
 | |
|                     _menuBar.Hide();
 | |
|                     _footerBox.Hide();
 | |
|                 }
 | |
|             }
 | |
|         }
 | |
| 
 | |
|         private void UpdateGameMetadata(string titleId)
 | |
|         {
 | |
|             if (_gameLoaded)
 | |
|             {
 | |
|                 _applicationLibrary.LoadAndSaveMetaData(titleId, appMetadata =>
 | |
|                 {
 | |
|                     DateTime lastPlayedDateTime = DateTime.Parse(appMetadata.LastPlayed);
 | |
|                     double   sessionTimePlayed  = DateTime.UtcNow.Subtract(lastPlayedDateTime).TotalSeconds;
 | |
| 
 | |
|                     appMetadata.TimePlayed += Math.Round(sessionTimePlayed, MidpointRounding.AwayFromZero);
 | |
|                 });
 | |
|             }
 | |
|         }
 | |
| 
 | |
|         public void UpdateGraphicsConfig()
 | |
|         {
 | |
|             int   resScale       = ConfigurationState.Instance.Graphics.ResScale;
 | |
|             float resScaleCustom = ConfigurationState.Instance.Graphics.ResScaleCustom;
 | |
| 
 | |
|             Graphics.Gpu.GraphicsConfig.ResScale                   = (resScale == -1) ? resScaleCustom : resScale;
 | |
|             Graphics.Gpu.GraphicsConfig.MaxAnisotropy              = ConfigurationState.Instance.Graphics.MaxAnisotropy;
 | |
|             Graphics.Gpu.GraphicsConfig.ShadersDumpPath            = ConfigurationState.Instance.Graphics.ShadersDumpPath;
 | |
|             Graphics.Gpu.GraphicsConfig.EnableShaderCache          = ConfigurationState.Instance.Graphics.EnableShaderCache;
 | |
|             Graphics.Gpu.GraphicsConfig.EnableTextureRecompression = ConfigurationState.Instance.Graphics.EnableTextureRecompression;
 | |
|             Graphics.Gpu.GraphicsConfig.EnableMacroHLE             = ConfigurationState.Instance.Graphics.EnableMacroHLE;
 | |
|         }
 | |
| 
 | |
|         public void SaveConfig()
 | |
|         {
 | |
|             ConfigurationState.Instance.ToFileFormat().SaveConfig(Program.ConfigurationPath);
 | |
|         }
 | |
| 
 | |
|         private void End()
 | |
|         {
 | |
|             if (_ending)
 | |
|             {
 | |
|                 return;
 | |
|             }
 | |
| 
 | |
|             _ending = true;
 | |
| 
 | |
|             if (_emulationContext != null)
 | |
|             {
 | |
|                 UpdateGameMetadata(_emulationContext.Application.TitleIdText);
 | |
| 
 | |
|                 if (RendererWidget != null)
 | |
|                 {
 | |
|                     // We tell the widget that we are exiting.
 | |
|                     RendererWidget.Exit();
 | |
| 
 | |
|                     // Wait for the other thread to dispose the HLE context before exiting.
 | |
|                     _deviceExitStatus.WaitOne();
 | |
|                     RendererWidget.Dispose();
 | |
|                 }
 | |
|             }
 | |
| 
 | |
|             Dispose();
 | |
| 
 | |
|             Program.Exit();
 | |
|             Application.Quit();
 | |
|         }
 | |
| 
 | |
|         //
 | |
|         // Events
 | |
|         //
 | |
|         private void Application_Added(object sender, ApplicationAddedEventArgs args)
 | |
|         {
 | |
|             Application.Invoke(delegate
 | |
|             {
 | |
|                 _tableStore.AppendValues(
 | |
|                     args.AppData.Favorite,
 | |
|                     new Gdk.Pixbuf(args.AppData.Icon, 75, 75),
 | |
|                     $"{args.AppData.TitleName}\n{args.AppData.TitleId.ToUpper()}",
 | |
|                     args.AppData.Developer,
 | |
|                     args.AppData.Version,
 | |
|                     args.AppData.TimePlayed,
 | |
|                     args.AppData.LastPlayed,
 | |
|                     args.AppData.FileExtension,
 | |
|                     args.AppData.FileSize,
 | |
|                     args.AppData.Path,
 | |
|                     args.AppData.ControlHolder);
 | |
|             });
 | |
|         }
 | |
| 
 | |
|         private void ApplicationCount_Updated(object sender, ApplicationCountUpdatedEventArgs args)
 | |
|         {
 | |
|             Application.Invoke(delegate
 | |
|             {
 | |
|                 _progressLabel.Text = $"{args.NumAppsLoaded}/{args.NumAppsFound} Games Loaded";
 | |
|                 float barValue      = 0;
 | |
| 
 | |
|                 if (args.NumAppsFound != 0)
 | |
|                 {
 | |
|                     barValue = (float)args.NumAppsLoaded / args.NumAppsFound;
 | |
|                 }
 | |
| 
 | |
|                 _progressBar.Fraction = barValue;
 | |
| 
 | |
|                 // Reset the vertical scrollbar to the top when titles finish loading
 | |
|                 if (args.NumAppsLoaded == args.NumAppsFound)
 | |
|                 {
 | |
|                     _gameTableWindow.Vadjustment.Value = 0;
 | |
|                 }
 | |
|             });
 | |
|         }
 | |
| 
 | |
|         private void Update_StatusBar(object sender, StatusUpdatedEventArgs args)
 | |
|         {
 | |
|             Application.Invoke(delegate
 | |
|             {
 | |
|                 _gameStatus.Text   = args.GameStatus;
 | |
|                 _fifoStatus.Text   = args.FifoStatus;
 | |
|                 _gpuName.Text      = args.GpuName;
 | |
|                 _dockedMode.Text   = args.DockedMode;
 | |
|                 _aspectRatio.Text  = args.AspectRatio;
 | |
|                 _gpuBackend.Text   = args.GpuBackend;
 | |
|                 _volumeStatus.Text = GetVolumeLabelText(args.Volume);
 | |
| 
 | |
|                 if (args.VSyncEnabled)
 | |
|                 {
 | |
|                     _vSyncStatus.Attributes = new Pango.AttrList();
 | |
|                     _vSyncStatus.Attributes.Insert(new Pango.AttrForeground(11822, 60138, 51657));
 | |
|                 }
 | |
|                 else
 | |
|                 {
 | |
|                     _vSyncStatus.Attributes = new Pango.AttrList();
 | |
|                     _vSyncStatus.Attributes.Insert(new Pango.AttrForeground(ushort.MaxValue, 17733, 21588));
 | |
|                 }
 | |
|             });
 | |
|         }
 | |
| 
 | |
|         private void FavToggle_Toggled(object sender, ToggledArgs args)
 | |
|         {
 | |
|             _tableStore.GetIter(out TreeIter treeIter, new TreePath(args.Path));
 | |
| 
 | |
|             string titleId        = _tableStore.GetValue(treeIter, 2).ToString().Split("\n")[1].ToLower();
 | |
|             bool   newToggleValue = !(bool)_tableStore.GetValue(treeIter, 0);
 | |
| 
 | |
|             _tableStore.SetValue(treeIter, 0, newToggleValue);
 | |
| 
 | |
|             _applicationLibrary.LoadAndSaveMetaData(titleId, appMetadata =>
 | |
|             {
 | |
|                 appMetadata.Favorite = newToggleValue;
 | |
|             });
 | |
|         }
 | |
| 
 | |
|         private void Column_Clicked(object sender, EventArgs args)
 | |
|         {
 | |
|             TreeViewColumn column = (TreeViewColumn)sender;
 | |
| 
 | |
|             ConfigurationState.Instance.Ui.ColumnSort.SortColumnId.Value  = column.SortColumnId;
 | |
|             ConfigurationState.Instance.Ui.ColumnSort.SortAscending.Value = column.SortOrder == SortType.Ascending;
 | |
| 
 | |
|             SaveConfig();
 | |
|         }
 | |
| 
 | |
|         private void Row_Activated(object sender, RowActivatedArgs args)
 | |
|         {
 | |
|             _gameTableSelection.GetSelected(out TreeIter treeIter);
 | |
| 
 | |
|             string path = (string)_tableStore.GetValue(treeIter, 9);
 | |
| 
 | |
|             LoadApplication(path);
 | |
|         }
 | |
| 
 | |
|         private void VSyncStatus_Clicked(object sender, ButtonReleaseEventArgs args)
 | |
|         {
 | |
|             _emulationContext.EnableDeviceVsync = !_emulationContext.EnableDeviceVsync;
 | |
| 
 | |
|             Logger.Info?.Print(LogClass.Application, $"VSync toggled to: {_emulationContext.EnableDeviceVsync}");
 | |
|         }
 | |
| 
 | |
|         private void DockedMode_Clicked(object sender, ButtonReleaseEventArgs args)
 | |
|         {
 | |
|             ConfigurationState.Instance.System.EnableDockedMode.Value = !ConfigurationState.Instance.System.EnableDockedMode.Value;
 | |
|         }
 | |
| 
 | |
|         private string GetVolumeLabelText(float volume)
 | |
|         {
 | |
|             string icon = volume == 0 ? "🔇" : "🔊";
 | |
| 
 | |
|             return $"{icon} {(int)(volume * 100)}%";
 | |
|         }
 | |
| 
 | |
|         private void VolumeStatus_Clicked(object sender, ButtonReleaseEventArgs args)
 | |
|         {
 | |
|             if (_emulationContext != null)
 | |
|             {
 | |
|                 if (_emulationContext.IsAudioMuted())
 | |
|                 {
 | |
|                     _emulationContext.SetVolume(ConfigurationState.Instance.System.AudioVolume);
 | |
|                 }
 | |
|                 else
 | |
|                 {
 | |
|                     _emulationContext.SetVolume(0);
 | |
|                 }
 | |
|             }
 | |
|         }
 | |
| 
 | |
|         private void AspectRatio_Clicked(object sender, ButtonReleaseEventArgs args)
 | |
|         {
 | |
|             AspectRatio aspectRatio = ConfigurationState.Instance.Graphics.AspectRatio.Value;
 | |
| 
 | |
|             ConfigurationState.Instance.Graphics.AspectRatio.Value = ((int)aspectRatio + 1) > Enum.GetNames<AspectRatio>().Length - 1 ? AspectRatio.Fixed4x3 : aspectRatio + 1;
 | |
|         }
 | |
| 
 | |
|         private void Row_Clicked(object sender, ButtonReleaseEventArgs args)
 | |
|         {
 | |
|             if (args.Event.Button != 3 /* Right Click */)
 | |
|             {
 | |
|                 return;
 | |
|             }
 | |
| 
 | |
|             _gameTableSelection.GetSelected(out TreeIter treeIter);
 | |
| 
 | |
|             if (treeIter.UserData == IntPtr.Zero)
 | |
|             {
 | |
|                 return;
 | |
|             }
 | |
| 
 | |
|             string titleFilePath = _tableStore.GetValue(treeIter, 9).ToString();
 | |
|             string titleName     = _tableStore.GetValue(treeIter, 2).ToString().Split("\n")[0];
 | |
|             string titleId       = _tableStore.GetValue(treeIter, 2).ToString().Split("\n")[1].ToLower();
 | |
| 
 | |
|             BlitStruct<ApplicationControlProperty> controlData = (BlitStruct<ApplicationControlProperty>)_tableStore.GetValue(treeIter, 10);
 | |
| 
 | |
|             _ = new GameTableContextMenu(this, _virtualFileSystem, _accountManager, _libHacHorizonManager.RyujinxClient, titleFilePath, titleName, titleId, controlData);
 | |
|         }
 | |
| 
 | |
|         private void Load_Application_File(object sender, EventArgs args)
 | |
|         {
 | |
|             using (FileChooserNative fileChooser = new FileChooserNative("Choose the file to open", this, FileChooserAction.Open, "Open", "Cancel"))
 | |
|             {
 | |
|                 FileFilter filter = new FileFilter()
 | |
|                 {
 | |
|                     Name = "Switch Executables"
 | |
|                 };
 | |
|                 filter.AddPattern("*.xci");
 | |
|                 filter.AddPattern("*.nsp");
 | |
|                 filter.AddPattern("*.pfs0");
 | |
|                 filter.AddPattern("*.nca");
 | |
|                 filter.AddPattern("*.nro");
 | |
|                 filter.AddPattern("*.nso");
 | |
| 
 | |
|                 fileChooser.AddFilter(filter);
 | |
| 
 | |
|                 if (fileChooser.Run() == (int)ResponseType.Accept)
 | |
|                 {
 | |
|                     LoadApplication(fileChooser.Filename);
 | |
|                 }
 | |
|             }
 | |
|         }
 | |
| 
 | |
|         private void Load_Application_Folder(object sender, EventArgs args)
 | |
|         {
 | |
|             using (FileChooserNative fileChooser = new FileChooserNative("Choose the folder to open", this, FileChooserAction.SelectFolder, "Open", "Cancel"))
 | |
|             {
 | |
|                 if (fileChooser.Run() == (int)ResponseType.Accept)
 | |
|                 {
 | |
|                     LoadApplication(fileChooser.Filename);
 | |
|                 }
 | |
|             }
 | |
|         }
 | |
| 
 | |
|         private void FileMenu_StateChanged(object o, StateChangedArgs args)
 | |
|         {
 | |
|             _appletMenu.Sensitive            = _emulationContext == null && _contentManager.GetCurrentFirmwareVersion() != null && _contentManager.GetCurrentFirmwareVersion().Major > 3;
 | |
|             _loadApplicationFile.Sensitive   = _emulationContext == null;
 | |
|             _loadApplicationFolder.Sensitive = _emulationContext == null;
 | |
|         }
 | |
| 
 | |
|         private void Load_Mii_Edit_Applet(object sender, EventArgs args)
 | |
|         {
 | |
|             string contentPath = _contentManager.GetInstalledContentPath(0x0100000000001009, StorageId.BuiltInSystem, NcaContentType.Program);
 | |
| 
 | |
|             LoadApplication(contentPath);
 | |
|         }
 | |
| 
 | |
|         private void Open_Ryu_Folder(object sender, EventArgs args)
 | |
|         {
 | |
|             OpenHelper.OpenFolder(AppDataManager.BaseDirPath);
 | |
|         }
 | |
| 
 | |
|         private void OpenLogsFolder_Pressed(object sender, EventArgs args)
 | |
|         {
 | |
|             string logPath = System.IO.Path.Combine(ReleaseInformation.GetBaseApplicationDirectory(), "Logs");
 | |
| 
 | |
|             new DirectoryInfo(logPath).Create();
 | |
| 
 | |
|             OpenHelper.OpenFolder(logPath);
 | |
|         }
 | |
| 
 | |
|         private void Exit_Pressed(object sender, EventArgs args)
 | |
|         {
 | |
|             if (!_gameLoaded || !ConfigurationState.Instance.ShowConfirmExit || GtkDialog.CreateExitDialog())
 | |
|             {
 | |
|                 End();
 | |
|             }
 | |
|         }
 | |
| 
 | |
|         private void Window_Close(object sender, DeleteEventArgs args)
 | |
|         {
 | |
|             if (!_gameLoaded || !ConfigurationState.Instance.ShowConfirmExit || GtkDialog.CreateExitDialog())
 | |
|             {
 | |
|                 End();
 | |
|             }
 | |
|             else
 | |
|             {
 | |
|                 args.RetVal = true;
 | |
|             }
 | |
|         }
 | |
| 
 | |
|         private void StopEmulation_Pressed(object sender, EventArgs args)
 | |
|         {
 | |
|             if (_emulationContext != null)
 | |
|             {
 | |
|                 UpdateGameMetadata(_emulationContext.Application.TitleIdText);
 | |
|             }
 | |
| 
 | |
|             _pauseEmulation.Sensitive = false;
 | |
|             _resumeEmulation.Sensitive = false;
 | |
|             UpdateMenuItem.Sensitive = true;
 | |
|             RendererWidget?.Exit();
 | |
|         }
 | |
| 
 | |
|         private void PauseEmulation_Pressed(object sender, EventArgs args)
 | |
|         {
 | |
|             _pauseEmulation.Sensitive = false;
 | |
|             _resumeEmulation.Sensitive = true;
 | |
|             _emulationContext.System.TogglePauseEmulation(true);
 | |
|         }
 | |
| 
 | |
|         private void ResumeEmulation_Pressed(object sender, EventArgs args)
 | |
|         {
 | |
|             _pauseEmulation.Sensitive = true;
 | |
|             _resumeEmulation.Sensitive = false;
 | |
|             _emulationContext.System.TogglePauseEmulation(false);
 | |
|         }
 | |
| 
 | |
|         public void ActivatePauseMenu()
 | |
|         {
 | |
|             _pauseEmulation.Sensitive = true;
 | |
|             _resumeEmulation.Sensitive = false;
 | |
|         }
 | |
| 
 | |
|         public void TogglePause()
 | |
|         {
 | |
|             _pauseEmulation.Sensitive ^= true;
 | |
|             _resumeEmulation.Sensitive ^= true;
 | |
|             _emulationContext.System.TogglePauseEmulation(_resumeEmulation.Sensitive);
 | |
|         }
 | |
| 
 | |
|         private void Installer_File_Pressed(object o, EventArgs args)
 | |
|         {
 | |
|             FileChooserNative fileChooser = new FileChooserNative("Choose the firmware file to open", this, FileChooserAction.Open, "Open", "Cancel");
 | |
| 
 | |
|             FileFilter filter = new FileFilter
 | |
|             {
 | |
|                 Name = "Switch Firmware Files"
 | |
|             };
 | |
|             filter.AddPattern("*.zip");
 | |
|             filter.AddPattern("*.xci");
 | |
| 
 | |
|             fileChooser.AddFilter(filter);
 | |
| 
 | |
|             HandleInstallerDialog(fileChooser);
 | |
|         }
 | |
| 
 | |
|         private void Installer_Directory_Pressed(object o, EventArgs args)
 | |
|         {
 | |
|             FileChooserNative directoryChooser = new FileChooserNative("Choose the firmware directory to open", this, FileChooserAction.SelectFolder, "Open", "Cancel");
 | |
| 
 | |
|             HandleInstallerDialog(directoryChooser);
 | |
|         }
 | |
| 
 | |
|         private void HandleInstallerDialog(FileChooserNative fileChooser)
 | |
|         {
 | |
|             if (fileChooser.Run() == (int)ResponseType.Accept)
 | |
|             {
 | |
|                 try
 | |
|                 {
 | |
|                     string filename = fileChooser.Filename;
 | |
| 
 | |
|                     fileChooser.Dispose();
 | |
| 
 | |
|                     SystemVersion firmwareVersion = _contentManager.VerifyFirmwarePackage(filename);
 | |
| 
 | |
|                     if (firmwareVersion is null)
 | |
|                     {
 | |
|                         GtkDialog.CreateErrorDialog($"A valid system firmware was not found in {filename}.");
 | |
| 
 | |
|                         return;
 | |
|                     }
 | |
| 
 | |
|                     string dialogTitle = $"Install Firmware {firmwareVersion.VersionString}";
 | |
| 
 | |
|                     SystemVersion currentVersion = _contentManager.GetCurrentFirmwareVersion();
 | |
| 
 | |
|                     string dialogMessage = $"System version {firmwareVersion.VersionString} will be installed.";
 | |
| 
 | |
|                     if (currentVersion != null)
 | |
|                     {
 | |
|                         dialogMessage += $"\n\nThis will replace the current system version {currentVersion.VersionString}. ";
 | |
|                     }
 | |
| 
 | |
|                     dialogMessage += "\n\nDo you want to continue?";
 | |
| 
 | |
|                     ResponseType responseInstallDialog = (ResponseType)GtkDialog.CreateConfirmationDialog(dialogTitle, dialogMessage).Run();
 | |
| 
 | |
|                     MessageDialog waitingDialog = GtkDialog.CreateWaitingDialog(dialogTitle, "Installing firmware...");
 | |
| 
 | |
|                     if (responseInstallDialog == ResponseType.Yes)
 | |
|                     {
 | |
|                         Logger.Info?.Print(LogClass.Application, $"Installing firmware {firmwareVersion.VersionString}");
 | |
| 
 | |
|                         Thread thread = new Thread(() =>
 | |
|                         {
 | |
|                             Application.Invoke(delegate
 | |
|                             {
 | |
|                                 waitingDialog.Run();
 | |
| 
 | |
|                             });
 | |
| 
 | |
|                             try
 | |
|                             {
 | |
|                                 _contentManager.InstallFirmware(filename);
 | |
| 
 | |
|                                 Application.Invoke(delegate
 | |
|                                 {
 | |
|                                     waitingDialog.Dispose();
 | |
| 
 | |
|                                     string message = $"System version {firmwareVersion.VersionString} successfully installed.";
 | |
| 
 | |
|                                     GtkDialog.CreateInfoDialog(dialogTitle, message);
 | |
|                                     Logger.Info?.Print(LogClass.Application, message);
 | |
| 
 | |
|                                     // Purge Applet Cache.
 | |
| 
 | |
|                                     DirectoryInfo miiEditorCacheFolder = new DirectoryInfo(System.IO.Path.Combine(AppDataManager.GamesDirPath, "0100000000001009", "cache"));
 | |
| 
 | |
|                                     if (miiEditorCacheFolder.Exists)
 | |
|                                     {
 | |
|                                         miiEditorCacheFolder.Delete(true);
 | |
|                                     }
 | |
|                                 });
 | |
|                             }
 | |
|                             catch (Exception ex)
 | |
|                             {
 | |
|                                 Application.Invoke(delegate
 | |
|                                 {
 | |
|                                     waitingDialog.Dispose();
 | |
| 
 | |
|                                     GtkDialog.CreateErrorDialog(ex.Message);
 | |
|                                 });
 | |
|                             }
 | |
|                             finally
 | |
|                             {
 | |
|                                 RefreshFirmwareLabel();
 | |
|                             }
 | |
|                         });
 | |
| 
 | |
|                         thread.Name = "GUI.FirmwareInstallerThread";
 | |
|                         thread.Start();
 | |
|                     }
 | |
|                 }
 | |
|                 catch (MissingKeyException ex)
 | |
|                 {
 | |
|                     Logger.Error?.Print(LogClass.Application, ex.ToString());
 | |
|                     UserErrorDialog.CreateUserErrorDialog(UserError.FirmwareParsingFailed);
 | |
|                 }
 | |
|                 catch (Exception ex)
 | |
|                 {
 | |
|                     GtkDialog.CreateErrorDialog(ex.Message);
 | |
|                 }
 | |
|             }
 | |
|             else
 | |
|             {
 | |
|                 fileChooser.Dispose();
 | |
|             }
 | |
|         }
 | |
| 
 | |
|         private void RefreshFirmwareLabel()
 | |
|         {
 | |
|             SystemVersion currentFirmware = _contentManager.GetCurrentFirmwareVersion();
 | |
| 
 | |
|             Application.Invoke(delegate
 | |
|             {
 | |
|                 _firmwareVersionLabel.Text = currentFirmware != null ? currentFirmware.VersionString : "0.0.0";
 | |
|             });
 | |
|         }
 | |
| 
 | |
|         private void InstallFileTypes_Pressed(object sender, EventArgs e)
 | |
|         {
 | |
|             if (FileAssociationHelper.Install())
 | |
|             {
 | |
|                 GtkDialog.CreateInfoDialog("Install file types", "File types successfully installed!");
 | |
|             }
 | |
|             else
 | |
|             {
 | |
|                 GtkDialog.CreateErrorDialog("Failed to install file types.");
 | |
|             }
 | |
|         }
 | |
| 
 | |
|         private void UninstallFileTypes_Pressed(object sender, EventArgs e)
 | |
|         {
 | |
|             if (FileAssociationHelper.Uninstall())
 | |
|             {
 | |
|                 GtkDialog.CreateInfoDialog("Uninstall file types", "File types successfully uninstalled!");
 | |
|             }
 | |
|             else
 | |
|             {
 | |
|                 GtkDialog.CreateErrorDialog("Failed to uninstall file types.");
 | |
|             }
 | |
|         }
 | |
| 
 | |
|         private void HandleRelaunch()
 | |
|         {
 | |
|             if (_userChannelPersistence.PreviousIndex != -1 && _userChannelPersistence.ShouldRestart)
 | |
|             {
 | |
|                 _userChannelPersistence.ShouldRestart = false;
 | |
| 
 | |
|                 LoadApplication(_currentEmulatedGamePath);
 | |
|             }
 | |
|             else
 | |
|             {
 | |
|                 // otherwise, clear state.
 | |
|                 _userChannelPersistence  = new UserChannelPersistence();
 | |
|                 _currentEmulatedGamePath = null;
 | |
|                 _actionMenu.Sensitive = false;
 | |
|                 _firmwareInstallFile.Sensitive = true;
 | |
|                 _firmwareInstallDirectory.Sensitive = true;
 | |
|             }
 | |
|         }
 | |
| 
 | |
|         private void FullScreen_Toggled(object sender, EventArgs args)
 | |
|         {
 | |
|             if (!Window.State.HasFlag(Gdk.WindowState.Fullscreen))
 | |
|             {
 | |
|                 Fullscreen();
 | |
| 
 | |
|                 ToggleExtraWidgets(false);
 | |
|             }
 | |
|             else
 | |
|             {
 | |
|                 Unfullscreen();
 | |
| 
 | |
|                 ToggleExtraWidgets(true);
 | |
|             }
 | |
|         }
 | |
| 
 | |
|         private void StartFullScreen_Toggled(object sender, EventArgs args)
 | |
|         {
 | |
|             ConfigurationState.Instance.Ui.StartFullscreen.Value = _startFullScreen.Active;
 | |
| 
 | |
|             SaveConfig();
 | |
|         }
 | |
| 
 | |
|         private void ShowConsole_Toggled(object sender, EventArgs args)
 | |
|         {
 | |
|             ConfigurationState.Instance.Ui.ShowConsole.Value = _showConsole.Active;
 | |
| 
 | |
|             SaveConfig();
 | |
|         }
 | |
| 
 | |
|         private void OptionMenu_StateChanged(object o, StateChangedArgs args)
 | |
|         {
 | |
|             _manageUserProfiles.Sensitive = _emulationContext == null;
 | |
|         }
 | |
| 
 | |
|         private void Settings_Pressed(object sender, EventArgs args)
 | |
|         {
 | |
|             SettingsWindow settingsWindow = new SettingsWindow(this, _virtualFileSystem, _contentManager);
 | |
| 
 | |
|             settingsWindow.SetSizeRequest((int)(settingsWindow.DefaultWidth * Program.WindowScaleFactor), (int)(settingsWindow.DefaultHeight * Program.WindowScaleFactor));
 | |
|             settingsWindow.Show();
 | |
|         }
 | |
| 
 | |
|         private void HideUi_Pressed(object sender, EventArgs args)
 | |
|         {
 | |
|             ToggleExtraWidgets(false);
 | |
|         }
 | |
| 
 | |
|         private void ManageCheats_Pressed(object sender, EventArgs args)
 | |
|         {
 | |
|            var window = new CheatWindow(_virtualFileSystem, _emulationContext.Application.TitleId, _emulationContext.Application.TitleName);
 | |
| 
 | |
|             window.Destroyed += CheatWindow_Destroyed;
 | |
|             window.Show();
 | |
|         }
 | |
| 
 | |
|         private void CheatWindow_Destroyed(object sender, EventArgs e)
 | |
|         {
 | |
|             _emulationContext.EnableCheats();
 | |
|             (sender as CheatWindow).Destroyed -= CheatWindow_Destroyed;
 | |
|         }
 | |
| 
 | |
|         private void ManageUserProfiles_Pressed(object sender, EventArgs args)
 | |
|         {
 | |
|             UserProfilesManagerWindow userProfilesManagerWindow = new UserProfilesManagerWindow(_accountManager, _contentManager, _virtualFileSystem);
 | |
| 
 | |
|             userProfilesManagerWindow.SetSizeRequest((int)(userProfilesManagerWindow.DefaultWidth * Program.WindowScaleFactor), (int)(userProfilesManagerWindow.DefaultHeight * Program.WindowScaleFactor));
 | |
|             userProfilesManagerWindow.Show();
 | |
|         }
 | |
| 
 | |
|         private void Simulate_WakeUp_Message_Pressed(object sender, EventArgs args)
 | |
|         {
 | |
|             if (_emulationContext != null)
 | |
|             {
 | |
|                 _emulationContext.System.SimulateWakeUpMessage();
 | |
|             }
 | |
|         }
 | |
| 
 | |
|         private void ActionMenu_StateChanged(object o, StateChangedArgs args)
 | |
|         {
 | |
|             _scanAmiibo.Sensitive     = _emulationContext != null && _emulationContext.System.SearchingForAmiibo(out int _);
 | |
|             _takeScreenshot.Sensitive = _emulationContext != null;
 | |
|         }
 | |
| 
 | |
|         private void Scan_Amiibo(object sender, EventArgs args)
 | |
|         {
 | |
|             if (_emulationContext.System.SearchingForAmiibo(out int deviceId))
 | |
|             {
 | |
|                 AmiiboWindow amiiboWindow = new AmiiboWindow
 | |
|                 {
 | |
|                     LastScannedAmiiboShowAll = _lastScannedAmiiboShowAll,
 | |
|                     LastScannedAmiiboId      = _lastScannedAmiiboId,
 | |
|                     DeviceId                 = deviceId,
 | |
|                     TitleId                  = _emulationContext.Application.TitleIdText.ToUpper()
 | |
|                 };
 | |
| 
 | |
|                 amiiboWindow.DeleteEvent += AmiiboWindow_DeleteEvent;
 | |
| 
 | |
|                 amiiboWindow.Show();
 | |
|             }
 | |
|             else
 | |
|             {
 | |
|                 GtkDialog.CreateInfoDialog($"Amiibo", "The game is currently not ready to receive Amiibo scan data. Ensure that you have an Amiibo-compatible game open and ready to receive Amiibo scan data.");
 | |
|             }
 | |
|         }
 | |
| 
 | |
|         private void Take_Screenshot(object sender, EventArgs args)
 | |
|         {
 | |
|             if (_emulationContext != null && RendererWidget != null)
 | |
|             {
 | |
|                 RendererWidget.ScreenshotRequested = true;
 | |
|             }
 | |
|         }
 | |
| 
 | |
|         private void AmiiboWindow_DeleteEvent(object sender, DeleteEventArgs args)
 | |
|         {
 | |
|             if (((AmiiboWindow)sender).AmiiboId != "" && ((AmiiboWindow)sender).Response == ResponseType.Ok)
 | |
|             {
 | |
|                 _lastScannedAmiiboId      = ((AmiiboWindow)sender).AmiiboId;
 | |
|                 _lastScannedAmiiboShowAll = ((AmiiboWindow)sender).LastScannedAmiiboShowAll;
 | |
| 
 | |
|                 _emulationContext.System.ScanAmiibo(((AmiiboWindow)sender).DeviceId, ((AmiiboWindow)sender).AmiiboId, ((AmiiboWindow)sender).UseRandomUuid);
 | |
|             }
 | |
|         }
 | |
| 
 | |
|         private void Update_Pressed(object sender, EventArgs args)
 | |
|         {
 | |
|             if (Updater.CanUpdate(true))
 | |
|             {
 | |
|                 Updater.BeginParse(this, true).ContinueWith(task =>
 | |
|                 {
 | |
|                     Logger.Error?.Print(LogClass.Application, $"Updater error: {task.Exception}");
 | |
|                 }, TaskContinuationOptions.OnlyOnFaulted);
 | |
|             }
 | |
|         }
 | |
| 
 | |
|         private void About_Pressed(object sender, EventArgs args)
 | |
|         {
 | |
|             AboutWindow aboutWindow = new AboutWindow();
 | |
| 
 | |
|             aboutWindow.SetSizeRequest((int)(aboutWindow.DefaultWidth * Program.WindowScaleFactor), (int)(aboutWindow.DefaultHeight * Program.WindowScaleFactor));
 | |
|             aboutWindow.Show();
 | |
|         }
 | |
| 
 | |
|         private void Fav_Toggled(object sender, EventArgs args)
 | |
|         {
 | |
|             ConfigurationState.Instance.Ui.GuiColumns.FavColumn.Value = _favToggle.Active;
 | |
| 
 | |
|             SaveConfig();
 | |
|             UpdateColumns();
 | |
|         }
 | |
| 
 | |
|         private void Icon_Toggled(object sender, EventArgs args)
 | |
|         {
 | |
|             ConfigurationState.Instance.Ui.GuiColumns.IconColumn.Value = _iconToggle.Active;
 | |
| 
 | |
|             SaveConfig();
 | |
|             UpdateColumns();
 | |
|         }
 | |
| 
 | |
|         private void App_Toggled(object sender, EventArgs args)
 | |
|         {
 | |
|             ConfigurationState.Instance.Ui.GuiColumns.AppColumn.Value = _appToggle.Active;
 | |
| 
 | |
|             SaveConfig();
 | |
|             UpdateColumns();
 | |
|         }
 | |
| 
 | |
|         private void Developer_Toggled(object sender, EventArgs args)
 | |
|         {
 | |
|             ConfigurationState.Instance.Ui.GuiColumns.DevColumn.Value = _developerToggle.Active;
 | |
| 
 | |
|             SaveConfig();
 | |
|             UpdateColumns();
 | |
|         }
 | |
| 
 | |
|         private void Version_Toggled(object sender, EventArgs args)
 | |
|         {
 | |
|             ConfigurationState.Instance.Ui.GuiColumns.VersionColumn.Value = _versionToggle.Active;
 | |
| 
 | |
|             SaveConfig();
 | |
|             UpdateColumns();
 | |
|         }
 | |
| 
 | |
|         private void TimePlayed_Toggled(object sender, EventArgs args)
 | |
|         {
 | |
|             ConfigurationState.Instance.Ui.GuiColumns.TimePlayedColumn.Value = _timePlayedToggle.Active;
 | |
| 
 | |
|             SaveConfig();
 | |
|             UpdateColumns();
 | |
|         }
 | |
| 
 | |
|         private void LastPlayed_Toggled(object sender, EventArgs args)
 | |
|         {
 | |
|             ConfigurationState.Instance.Ui.GuiColumns.LastPlayedColumn.Value = _lastPlayedToggle.Active;
 | |
| 
 | |
|             SaveConfig();
 | |
|             UpdateColumns();
 | |
|         }
 | |
| 
 | |
|         private void FileExt_Toggled(object sender, EventArgs args)
 | |
|         {
 | |
|             ConfigurationState.Instance.Ui.GuiColumns.FileExtColumn.Value = _fileExtToggle.Active;
 | |
| 
 | |
|             SaveConfig();
 | |
|             UpdateColumns();
 | |
|         }
 | |
| 
 | |
|         private void FileSize_Toggled(object sender, EventArgs args)
 | |
|         {
 | |
|             ConfigurationState.Instance.Ui.GuiColumns.FileSizeColumn.Value = _fileSizeToggle.Active;
 | |
| 
 | |
|             SaveConfig();
 | |
|             UpdateColumns();
 | |
|         }
 | |
| 
 | |
|         private void Path_Toggled(object sender, EventArgs args)
 | |
|         {
 | |
|             ConfigurationState.Instance.Ui.GuiColumns.PathColumn.Value = _pathToggle.Active;
 | |
| 
 | |
|             SaveConfig();
 | |
|             UpdateColumns();
 | |
|         }
 | |
| 
 | |
|         private void RefreshList_Pressed(object sender, ButtonReleaseEventArgs args)
 | |
|         {
 | |
|             UpdateGameTable();
 | |
|         }
 | |
|     }
 | |
| } |