mapper: send nothing while any stream awaits its initial map

Sent to the ready streams alone, a change counted as delivered and
never reached the new stream; the worker retries it once the map is out.
This commit is contained in:
Kristoffer Dalby committed 2026-10-30 14:55:37 +00:00
1 parent 3201077628
commit e3f233aa55
2 files changed
+261 -29

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+236
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@@ -2,11 +2,16 @@ package mapper
import (
"errors"
"fmt"
"reflect"
"slices"
"sync"
"testing"
"time"
"github.com/juanfont/headscale/hscontrol/types"
"github.com/juanfont/headscale/hscontrol/types/change"
"github.com/stretchr/testify/assert"
"tailscale.com/tailcfg"
)
@@ -73,6 +78,237 @@ func TestUnreadyConnectionDefersBroadcastsUntilInitialMap(t *testing.T) {
}
}
// TestUnreadyConnectionBesideReadyOneHoldsBroadcasts pins that a node's change
// reaches none of its streams while one of them still awaits its initial map,
// which may predate the change. Sent to the ready stream alone, the change
// would count as delivered and never reach the new one.
func TestUnreadyConnectionBesideReadyOneHoldsBroadcasts(t *testing.T) {
testData, cleanup := setupBatcherWithTestData(
t,
NewBatcherAndMapper,
1,
2,
normalBufferSize,
)
defer cleanup()
batcher := testData.Batcher.Batcher
peerNode := &testData.Nodes[0]
targetNode := &testData.Nodes[1]
nc := newMultiChannelNodeConn(targetNode.n.ID, batcher.mapper)
nc.addConnection(makeConnectionEntry("test-ready", targetNode.ch))
pendingCh := make(chan *tailcfg.MapResponse, normalBufferSize)
pending := makeConnectionEntry("test-unready", pendingCh)
pending.pendingInitial.Store(true)
nc.addConnection(pending)
batcher.nodes.Store(targetNode.n.ID, nc)
retryChange := change.NodeAdded(peerNode.n.ID)
err := nc.change(retryChange)
if !errors.Is(err, errNoReadyConnections) {
t.Fatalf(
"change with a connection awaiting its initial map: want errNoReadyConnections, got %v",
err,
)
}
for name, ch := range map[string]chan *tailcfg.MapResponse{"ready": targetNode.ch, "unready": pendingCh} {
select {
case resp := <-ch:
t.Fatalf(
"%s connection received a frame while a stream awaits its initial map: %+v",
name,
resp,
)
default:
}
}
pending.pendingInitial.Store(false)
err = nc.change(retryChange)
if err != nil {
t.Fatalf("change on ready connections: %v", err)
}
for name, ch := range map[string]chan *tailcfg.MapResponse{"ready": targetNode.ch, "new": pendingCh} {
select {
case resp := <-ch:
if len(resp.PeersChanged) == 0 {
t.Fatalf("%s connection: expected PeersChanged delta, got %+v",
name, resp)
}
default:
t.Fatalf("%s connection did not receive the retried change", name)
}
}
}
// onlineRecorder keeps the peer online states a stream receives, in order.
type onlineRecorder struct {
mu sync.Mutex
got []string
}
func (r *onlineRecorder) record(resp *tailcfg.MapResponse) {
r.mu.Lock()
defer r.mu.Unlock()
for _, p := range resp.PeersChangedPatch {
if p.Online != nil {
r.got = append(r.got, fmt.Sprintf("%d:%t", p.NodeID, *p.Online))
}
}
}
func (r *onlineRecorder) states() []string {
r.mu.Lock()
defer r.mu.Unlock()
return slices.Clone(r.got)
}
// TestHeldChangesKeepOrderWhenStreamTurnsReady reconnects a node mid-bundle:
// its new stream turns ready while the bundle's first change is being sent to
// the node's older streams. Every stream must get every change once, in order,
// and end on the newest state. A change of another kind sits between the two
// peer changes, so the bundle keeps them as separate changes.
func TestHeldChangesKeepOrderWhenStreamTurnsReady(t *testing.T) {
tests := []struct {
name string
bundle func(p, q types.NodeID) []change.Change
want func(p, q types.NodeID) []string
}{
{
name: "online_then_offline",
bundle: func(p, _ types.NodeID) []change.Change {
return []change.Change{
change.NodeOnline(p), change.DERPMap(), change.NodeOffline(p),
}
},
want: func(p, _ types.NodeID) []string {
return []string{fmt.Sprintf("%d:true", p), fmt.Sprintf("%d:false", p)}
},
},
{
name: "two_peers_online",
bundle: func(p, q types.NodeID) []change.Change {
return []change.Change{
change.NodeOnline(p), change.DERPMap(), change.NodeOnline(q),
}
},
want: func(p, q types.NodeID) []string {
return []string{fmt.Sprintf("%d:true", p), fmt.Sprintf("%d:true", q)}
},
},
}
for _, tt := range tests {
t.Run(tt.name, func(t *testing.T) {
testData, cleanup := setupBatcherWithTestData(
t,
NewBatcherAndMapper,
1,
3,
normalBufferSize,
)
defer cleanup()
batcher := testData.Batcher.Batcher
p, q, target := testData.Nodes[0].n.ID, testData.Nodes[1].n.ID, testData.Nodes[2].n.ID
// Two older streams, unbuffered so a send blocks until it is read,
// and the new one, still awaiting its initial map.
firstCh := make(chan *tailcfg.MapResponse)
secondCh := make(chan *tailcfg.MapResponse)
newCh := make(chan *tailcfg.MapResponse, normalBufferSize)
fresh := makeConnectionEntry("new", newCh)
fresh.pendingInitial.Store(true)
nc := newMultiChannelNodeConn(target, batcher.mapper)
nc.addConnection(makeConnectionEntry("first", firstCh))
nc.addConnection(makeConnectionEntry("second", secondCh))
nc.addConnection(fresh)
batcher.nodes.Store(target, nc)
// The new stream's initial map goes out once the first stream
// takes a frame, so while the second one waits for its own; or a
// little later if no frame is sent first.
var once sync.Once
ready := make(chan struct{})
markReady := func() {
once.Do(func() {
fresh.pendingInitial.Store(false)
close(ready)
})
}
timer := time.AfterFunc(200*time.Millisecond, markReady)
defer timer.Stop()
var firstGot, secondGot, newGot onlineRecorder
stop := make(chan struct{})
defer close(stop)
read := func(ch <-chan *tailcfg.MapResponse, r *onlineRecorder, onFrame func()) {
for {
select {
case resp := <-ch:
onFrame()
r.record(resp)
case <-stop:
return
}
}
}
go read(firstCh, &firstGot, markReady)
go read(newCh, &newGot, func() {})
go func() {
select {
case <-ready:
read(secondCh, &secondGot, func() {})
case <-stop:
}
}()
batcher.AddWork(tt.bundle(p, q)...)
want := tt.want(p, q)
streams := map[string]*onlineRecorder{
"first": &firstGot,
"second": &secondGot,
"new": &newGot,
}
assert.EventuallyWithT(t, func(c *assert.CollectT) {
for name, r := range streams {
assert.Len(c, r.states(), len(want), name)
}
}, 5*time.Second, 10*time.Millisecond)
assert.Never(t, func() bool {
for _, r := range streams {
if len(r.states()) > len(want) {
return true
}
}
return false
}, 100*time.Millisecond, 10*time.Millisecond, "no duplicate or late frame follows")
for name, r := range streams {
assert.Equal(t, want, r.states(), "%s stream", name)
}
})
}
}
// TestSyncInitialMapNoPhantomPeersOnTimeout ensures the synchronous initial-map
// path does not record peers as sent until the map is actually delivered. When
// the AddNode channel send times out, the client received nothing, so
+25 -29
View File
@@ -31,14 +31,15 @@ const maxConcurrentMapSessionsPerNode = 4
// after this error because the data was never delivered to any client.
var errNoActiveConnections = errors.New("no active connections")
// errNoReadyConnections is returned by [multiChannelNodeConn.send] when the
// node's only connections are still waiting for their initial map
// ([Batcher.AddNode] has registered them but not yet delivered the first full
// response). Sending a delta now would make it the stream's first frame, which
// Tailscale clients reject ("initial MapResponse lacked Node") — tearing down
// the poll. Unlike [errNoActiveConnections], the change must be retried: the
// in-flight initial map may have been generated from a snapshot older than
// the change, so dropping it would lose the update.
// errNoReadyConnections is returned by [multiChannelNodeConn.send], having
// sent nothing, when any of the node's connections is still waiting for its
// initial map ([Batcher.AddNode] has registered it but not yet delivered the
// first full response). Sending a delta to it now would make it the stream's
// first frame, which Tailscale clients reject ("initial MapResponse lacked
// Node") — tearing down the poll. Unlike [errNoActiveConnections], the change
// must be retried, and on every connection: the in-flight initial map may have
// been generated from a snapshot older than the change, so dropping it would
// lose the update.
var errNoReadyConnections = errors.New("no connections ready for updates")
// errConnectionBackpressure keeps unsent changes queued without declaring a busy client dead.
@@ -67,7 +68,7 @@ type connectionEntry struct {
// pendingInitial is set by [Batcher.AddNode] while this
// connection's initial map is still in flight, and cleared once it
// is delivered. Broadcast sends skip such connections so a delta
// is delivered. Broadcast sends to the node wait for it, so a delta
// can never become the stream's first frame ahead of the initial
// map. The zero value means the connection is ready.
pendingInitial atomic.Bool
@@ -435,9 +436,9 @@ func (mc *multiChannelNodeConn) takePending() []change.Change {
// To avoid holding the write lock during bounded channel waits, the method
// snapshots connections under a read lock, sends without any lock held, then
// write-locks only to remove failures. New connections added between the
// snapshot and cleanup are safe:
// they receive a full initial map via [Batcher.AddNode], so missing this update
// causes no data loss.
// snapshot and cleanup are safe: [Batcher.AddNode] generates their initial
// map under workMu, after this bundle, so missing this update causes no data
// loss.
func (mc *multiChannelNodeConn) send(data *tailcfg.MapResponse) error {
if data == nil {
return nil
@@ -454,28 +455,23 @@ func (mc *multiChannelNodeConn) send(data *tailcfg.MapResponse) error {
return errNoActiveConnections
}
// Copy only connections whose initial map has been delivered.
// A connection still awaiting its initial map receives one
// (generated from the current snapshot) from [Batcher.AddNode];
// pushing this update at it now would deliver a delta as the
// stream's first frame.
snapshot := make([]*connectionEntry, 0, len(mc.connections))
for _, conn := range mc.connections {
if !conn.pendingInitial.Load() {
snapshot = append(snapshot, conn)
}
}
mc.mutex.RUnlock()
if len(snapshot) == 0 {
// A connection still awaiting its initial map must not get this
// update first, and the map may predate it: send to none until the
// map is out, see [errNoReadyConnections].
if slices.ContainsFunc(mc.connections, func(conn *connectionEntry) bool {
return conn.pendingInitial.Load()
}) {
mc.mutex.RUnlock()
mc.log.Trace().
Msg("send: connections present but none ready, requeue")
Msg("send: a connection awaits its initial map, requeue")
return errNoReadyConnections
}
snapshot := slices.Clone(mc.connections)
mc.mutex.RUnlock()
mc.log.Trace().
Int("total_connections", len(snapshot)).
Msg("send: broadcasting")